These characters were removed from roleplay due to inactivity.
If you wish to reclaim them, please tell Niitari (Dreadknightmare).
They will remain here till they have been reclaimed. if not reclaimed, they will eventually be killed off.
Also let Niitari know if you do not want them anymore.
Only the proper owners may reclaim them.
If you wish to reclaim them, please tell Niitari (Dreadknightmare).
They will remain here till they have been reclaimed. if not reclaimed, they will eventually be killed off.
Also let Niitari know if you do not want them anymore.
Only the proper owners may reclaim them.
IvyAurelio Croft Eva Biro Garnet _ Genaro Lomax Kiri Talbot Jasper Biro Melantha Lomax Miquel Lomax Nick Borges Owen Borges Tei Inabaimi Uriah _ |
ManiaSylvia Artwood
Milo Lakeney MaddyAudrey Anges
Madeline Faye |
NighttieAgron Hall
Bevin LeDuke Mabel Eaglefeather KindleAstrid Umble
Kelm Dackery Maybellize Wisten Travis Ammer |
StarCionn Xanwell
Griffany Tere Raven Vanningh ShadyLeo Kluss
Louis Raff Shady Stars Shay Slanders Train Robbins |
MoonlightMoonlight Myst
DawnyEveryn Sildare
Loki Razarth Oz Blackwood |
Puzzle
Puzzle
Hawk
Male
Companion of Travis Ammer
Hawk
Male
Companion of Travis Ammer
Astrid Umble
Astrid Umble
23
Mortal
Kin: Kelm Dackery
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
23
Mortal
Kin: Kelm Dackery
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Cionn Xanwell
Cionn Steph Xanwell
50 (17)
Daughter of Persephone
50 (17)
Daughter of Persephone
Maybellize Wisten
Maybellize Wisten
17
daughter of Anaitis
goddess of the creative powers of nature
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
COMING SOON
17
daughter of Anaitis
goddess of the creative powers of nature
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
COMING SOON
Everyn Sildere
Everyn Kalokiari Sildere
314 (19)
daughter of Kronos
the titan-god of time and king of the titans
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Coming soon
314 (19)
daughter of Kronos
the titan-god of time and king of the titans
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Coming soon
Audrey Anges
Audrey Anges
21
Kin: Nick (brother)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Audrey Anges is neither evil nor good. She is just...Audrey Anges. And it means that she is nothing more, just herself...but if it means surviving, Audrey will most definitely take sides. She can be evil or good, or mildly bad, or a little good, but it depends…if she survives. However, if there was no balance between good and evil, Audrey would be on the good side, possibly, probably. She’s not nasty or selfish or evil; she’s calmer and relaxed, thoughtful, quiet, intelligent, wise. She’s more about charisma and such, rather than mindless brute force, but her advice can sometimes lead to another’s downfall, depending on who the person is. If you’re a friend of hers, however, you don’t need to worry…maybe. It won’t be very clever if you betray Audrey – if you do anything that she sees as a threat, you’ll go on her bad list. She never forgets, and she never forgives, and she definitely doesn’t forget a face. As soon as she sees you, she will either avoid you or attack you. And she’s very persistent about clearing names from her bad list. While she seems focused on survival, Audrey actually has likes (she enjoys reading, writing and art) and dislikes (zombies, animals and math), as well as she enjoys some genres of music (classical music and rock). She has family and friends – she is definitely human, and she does sometimes try to live a normal life while trying to forget about her past – the past with her abusive parents. Being treated badly only made her push others away, as well as she refused to talk, so she sealed herself away and studied the outside world in a cage. She knows a normal future isn’t completely possible as long as zombies are in existence, so she wants to get rid of all of them, no matter what it takes, and what trials she has to suffer.
21
Kin: Nick (brother)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Audrey Anges is neither evil nor good. She is just...Audrey Anges. And it means that she is nothing more, just herself...but if it means surviving, Audrey will most definitely take sides. She can be evil or good, or mildly bad, or a little good, but it depends…if she survives. However, if there was no balance between good and evil, Audrey would be on the good side, possibly, probably. She’s not nasty or selfish or evil; she’s calmer and relaxed, thoughtful, quiet, intelligent, wise. She’s more about charisma and such, rather than mindless brute force, but her advice can sometimes lead to another’s downfall, depending on who the person is. If you’re a friend of hers, however, you don’t need to worry…maybe. It won’t be very clever if you betray Audrey – if you do anything that she sees as a threat, you’ll go on her bad list. She never forgets, and she never forgives, and she definitely doesn’t forget a face. As soon as she sees you, she will either avoid you or attack you. And she’s very persistent about clearing names from her bad list. While she seems focused on survival, Audrey actually has likes (she enjoys reading, writing and art) and dislikes (zombies, animals and math), as well as she enjoys some genres of music (classical music and rock). She has family and friends – she is definitely human, and she does sometimes try to live a normal life while trying to forget about her past – the past with her abusive parents. Being treated badly only made her push others away, as well as she refused to talk, so she sealed herself away and studied the outside world in a cage. She knows a normal future isn’t completely possible as long as zombies are in existence, so she wants to get rid of all of them, no matter what it takes, and what trials she has to suffer.
Owen Borges
Owen Borges
#
Kin: Nick (brother)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
#
Kin: Nick (brother)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Nick Borges
Nick Borges
#
Kin: Owen (brother)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
#
Kin: Owen (brother)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Kelm Dackery
Kelm Dackery
human
25
Kin: Astride Umble
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
human
25
Kin: Astride Umble
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Milo Scott Lakeney (lake-nee)
38 (19)
Zombie Hunter
Son of Apollo
god of prophecy and oracles, healing, plague and disease, music, song and poetry, archery, and the protection of the young
Kin: mother (deceased)
Friends: Sylvia Artwood
Rivals: none
God-Friends: Apollo
God-Rivals: Morpheus, Eris
Status: single
He is a man of many talents to say the least and not just a pretty face. Not only is he a musical genius, but also an expert archer, part-time prophet, zombie annihilator, and master of sarcasm and cynical remarks. Unfortunately these hard times aren't the best for pursuing a musical career and dreams of true approval from his godly father. Fortunately however, it's the perfect time for making use of his combat skills. If there's anything he knows how to do best, it's hunting things that don't want to stay dead with his longtime friend and hunting partner Sylvia. Even before the dead couldn't gain access to the Underworld, he and Sylvia had been working together as hunters. For years they lived as nomadic monster hunters, working for pay or of their own desire. When they were younger they were on the lowest tier of survival and when they turned 15 they decided that they would no longer be the hunted so long as they had the potential to prey on their former predators. While they are certainly much better off now they are not without their threats. They've had to learn the hard way that common enemies don't guarantee trustworthy alliances. They've had enough betrayals by demigods they thought they could trust and tragic losses of comrades from unpredictable attacks that they have trust issues to say the least. They used to believe in strength in numbers, but they're far from thinking joining a team to increase their survival rates against the zombies. While they're not unwilling to allow those in need to seek their company for temporary protection, they're not exactly welcomed to stay as long as they please. They've become either paranoid enough not to spend much time in living populated areas, or are just comfortable enough with their nomadic lifestyle in the wilderness and cities of the undead. Aside from his trust issues, Milo makes a good leader and initiates most of the decisions in their little party of two and deals more with the necessary actions with others than Sylvia. Before they were hit hard with tragedies, Milo used to be more of a sociable extrovert than he seems to be now. His conversations with others are now filled with rude sarcasm and cynical remarks that often drive others away from him whether he intends to or not. One thing that hasn't changed in him is his passion for music- it runs in both sides of his family. His mother used to be in a rockband when she was younger. Their fame didn't last long, but their talent was unquestionable. It's no wonder that she caught the eyes and ears of the god of music. Unfortunately her descent after the band's breakup only fell deeper after the birth of Milo as she became heavily under the influence of drugs, resulting in her death when Milo was only 11. He and Sylvia bitterly joke about their two man team being “the dead parents club”. When it comes to business, Milo's preferred weapon of choice is a bow and arrows but he makes sure to equip himself with a short-sword to aid him in necessary close combat. While he's noticeably more talented with a bow than sword, he's not a novice when it comes to swordplay, he's just not an expert like some demigods with as much combat experience as him would have. Along with his bow and sword he's sure to always keep some sort of instrument on him- typically a flute since it's more portable than his preferred instrument of guitars. With it he not only passes time playing to create music, but to also focus his healing abilities through music. By playing, his powers of healing at times are used to heal himself or others. He's not as good at healing as some other demigods with healing abilities, but when combined with Sylvia's potion brewing and magic they have more than enough medical skills to aid themselves and sometimes others. He is tall and has the strong lean muscle of an archer and a Californian surfer appearance- messy blonde hair and tanned skin. He has his mother's defiant bright blue eyes.
38 (19)
Zombie Hunter
Son of Apollo
god of prophecy and oracles, healing, plague and disease, music, song and poetry, archery, and the protection of the young
Kin: mother (deceased)
Friends: Sylvia Artwood
Rivals: none
God-Friends: Apollo
God-Rivals: Morpheus, Eris
Status: single
He is a man of many talents to say the least and not just a pretty face. Not only is he a musical genius, but also an expert archer, part-time prophet, zombie annihilator, and master of sarcasm and cynical remarks. Unfortunately these hard times aren't the best for pursuing a musical career and dreams of true approval from his godly father. Fortunately however, it's the perfect time for making use of his combat skills. If there's anything he knows how to do best, it's hunting things that don't want to stay dead with his longtime friend and hunting partner Sylvia. Even before the dead couldn't gain access to the Underworld, he and Sylvia had been working together as hunters. For years they lived as nomadic monster hunters, working for pay or of their own desire. When they were younger they were on the lowest tier of survival and when they turned 15 they decided that they would no longer be the hunted so long as they had the potential to prey on their former predators. While they are certainly much better off now they are not without their threats. They've had to learn the hard way that common enemies don't guarantee trustworthy alliances. They've had enough betrayals by demigods they thought they could trust and tragic losses of comrades from unpredictable attacks that they have trust issues to say the least. They used to believe in strength in numbers, but they're far from thinking joining a team to increase their survival rates against the zombies. While they're not unwilling to allow those in need to seek their company for temporary protection, they're not exactly welcomed to stay as long as they please. They've become either paranoid enough not to spend much time in living populated areas, or are just comfortable enough with their nomadic lifestyle in the wilderness and cities of the undead. Aside from his trust issues, Milo makes a good leader and initiates most of the decisions in their little party of two and deals more with the necessary actions with others than Sylvia. Before they were hit hard with tragedies, Milo used to be more of a sociable extrovert than he seems to be now. His conversations with others are now filled with rude sarcasm and cynical remarks that often drive others away from him whether he intends to or not. One thing that hasn't changed in him is his passion for music- it runs in both sides of his family. His mother used to be in a rockband when she was younger. Their fame didn't last long, but their talent was unquestionable. It's no wonder that she caught the eyes and ears of the god of music. Unfortunately her descent after the band's breakup only fell deeper after the birth of Milo as she became heavily under the influence of drugs, resulting in her death when Milo was only 11. He and Sylvia bitterly joke about their two man team being “the dead parents club”. When it comes to business, Milo's preferred weapon of choice is a bow and arrows but he makes sure to equip himself with a short-sword to aid him in necessary close combat. While he's noticeably more talented with a bow than sword, he's not a novice when it comes to swordplay, he's just not an expert like some demigods with as much combat experience as him would have. Along with his bow and sword he's sure to always keep some sort of instrument on him- typically a flute since it's more portable than his preferred instrument of guitars. With it he not only passes time playing to create music, but to also focus his healing abilities through music. By playing, his powers of healing at times are used to heal himself or others. He's not as good at healing as some other demigods with healing abilities, but when combined with Sylvia's potion brewing and magic they have more than enough medical skills to aid themselves and sometimes others. He is tall and has the strong lean muscle of an archer and a Californian surfer appearance- messy blonde hair and tanned skin. He has his mother's defiant bright blue eyes.
Sylvia Anshelm Artwood
37 (19)Zombie Hunter
Daughter of Hecate
titan/goddess of magic, witchcraft, the night, moon, ghosts, and necromancy
Kin: father (deceased)
Friends: Milo Lakeney
Rivals: none
God-Friends: Pan, Hecate, Selene, Hades
God-Rivals: Morpheus, Dionysus
Status: single
A fighter since birth, but as of late she's been questioning the fight she has been waging in since her existence- this doesn't mean that she's contemplating giving up, not even close. The one constancy in her life has been her survival and at is one of the two things in her life she can't help but fight for. To do otherwise would truly be the end of her. She's seen a lot in her 37 years, but she does not look her true age. She has the appearance of when she was 19. Her features are like that of a ghost, aside from her eyes that are bright like green flames. Her hair is so blonde that it is nearly white, and her ghostly pale skin makes it look like she hasn't spent an hour in the sunlight all her life- quite the opposite of how it should be since she spends almost all of her time exclusively outdoors. She grew up learning all about outdoor skills from her father, from survival skills to navigation and botany. She's no stranger to the wild and is more than able to live in the wild for long periods of time. This is partially aided by her affinity for magic by her goddess mother. She works hard to not only hone her magical skills by practicing enchantments, illusions, witchcraft, and necromancy, but her physical skills as well. She values physical strength and abilities greatly and doesn't care if others view her as being “unfeminine” for working out a lot to maintain her strong lean muscles. Romantic relationships aren't exactly at the top of her priority list right now, but they're not exactly completely out of the question. She has many scars all over her arms that she doesn't like to talk about- her attitude towards them adding to the impression that she just doesn't like to talk to anyone. While there are several topics that are off limits for her, she isn't cold and despising of social interactions like she makes others believe. She only does this as a safeguard for herself when she's around others she doesn't know well. Through the years she has lost many loved ones, from her father to her close friends. She's trained in close combat with weapons and while many bigger opponents could easily outweigh her in terms of strength (even though she is already stronger than many humans), she makes up for this with the speed and flurry of her attacks that she can deliver in rapid succession. She's known for her surprise attacks, as much as anyone could know about a surprise anyway. She's not afraid of fighting empty handed and will fight dirty, as she sees no reason to hold back and consider "fairness" when fighting for her own life and the lives of others. She is quite skilled with daggers. She always keeps several on hand and changes the enchantments on several of them. Although this is her preferred weapon, she also has trained with other weapons and knows how to use them, though not at the same caliber as daggers. Due to her mother being granted partial domain over the three realms of the earth and a positive association with the underworld's ruler, Sylvia ends up feeling that it is necessary to keep up good relations with the rulers of said realms and does her best to get on their good side- well, as good a side as anyone can get on with a god. She has a sense of obligatory devotion towards her mother, but she often questions whether she should continue attempting to appease her and carrying out her will, as she has learned over the years that the gods can often be cruel and she doesn't want to simply become a pawn. Like her mother, she has many connections with valuable allies that she works hard to maintain. Much of this can be traced back to her early childhood with her alcoholic father, which caused her to constantly seek to appease and mollify others if conflict is at all avoidable, leading her to maintain relations with those with power or authority well and being somewhat talented in avoiding the wrath of the gods through constant peace efforts and offerings- so far at least. She rarely shares it with any others about her hiding great fearing towards the gods due to something that happened years ago that she doesn't speak about. She wants to do all that she can to keep her friends and herself safe from their wrath. If her boundaries become crossed, she can become extremely hostile (such include pressing upon secrets she keeps, intending ill upon her friends or family, or pushing her too far by pushing some sensitive subjects). She has a great fear of being useless and unable to protect herself or those important to her, partially due to a series of traumatic past events.
37 (19)Zombie Hunter
Daughter of Hecate
titan/goddess of magic, witchcraft, the night, moon, ghosts, and necromancy
Kin: father (deceased)
Friends: Milo Lakeney
Rivals: none
God-Friends: Pan, Hecate, Selene, Hades
God-Rivals: Morpheus, Dionysus
Status: single
A fighter since birth, but as of late she's been questioning the fight she has been waging in since her existence- this doesn't mean that she's contemplating giving up, not even close. The one constancy in her life has been her survival and at is one of the two things in her life she can't help but fight for. To do otherwise would truly be the end of her. She's seen a lot in her 37 years, but she does not look her true age. She has the appearance of when she was 19. Her features are like that of a ghost, aside from her eyes that are bright like green flames. Her hair is so blonde that it is nearly white, and her ghostly pale skin makes it look like she hasn't spent an hour in the sunlight all her life- quite the opposite of how it should be since she spends almost all of her time exclusively outdoors. She grew up learning all about outdoor skills from her father, from survival skills to navigation and botany. She's no stranger to the wild and is more than able to live in the wild for long periods of time. This is partially aided by her affinity for magic by her goddess mother. She works hard to not only hone her magical skills by practicing enchantments, illusions, witchcraft, and necromancy, but her physical skills as well. She values physical strength and abilities greatly and doesn't care if others view her as being “unfeminine” for working out a lot to maintain her strong lean muscles. Romantic relationships aren't exactly at the top of her priority list right now, but they're not exactly completely out of the question. She has many scars all over her arms that she doesn't like to talk about- her attitude towards them adding to the impression that she just doesn't like to talk to anyone. While there are several topics that are off limits for her, she isn't cold and despising of social interactions like she makes others believe. She only does this as a safeguard for herself when she's around others she doesn't know well. Through the years she has lost many loved ones, from her father to her close friends. She's trained in close combat with weapons and while many bigger opponents could easily outweigh her in terms of strength (even though she is already stronger than many humans), she makes up for this with the speed and flurry of her attacks that she can deliver in rapid succession. She's known for her surprise attacks, as much as anyone could know about a surprise anyway. She's not afraid of fighting empty handed and will fight dirty, as she sees no reason to hold back and consider "fairness" when fighting for her own life and the lives of others. She is quite skilled with daggers. She always keeps several on hand and changes the enchantments on several of them. Although this is her preferred weapon, she also has trained with other weapons and knows how to use them, though not at the same caliber as daggers. Due to her mother being granted partial domain over the three realms of the earth and a positive association with the underworld's ruler, Sylvia ends up feeling that it is necessary to keep up good relations with the rulers of said realms and does her best to get on their good side- well, as good a side as anyone can get on with a god. She has a sense of obligatory devotion towards her mother, but she often questions whether she should continue attempting to appease her and carrying out her will, as she has learned over the years that the gods can often be cruel and she doesn't want to simply become a pawn. Like her mother, she has many connections with valuable allies that she works hard to maintain. Much of this can be traced back to her early childhood with her alcoholic father, which caused her to constantly seek to appease and mollify others if conflict is at all avoidable, leading her to maintain relations with those with power or authority well and being somewhat talented in avoiding the wrath of the gods through constant peace efforts and offerings- so far at least. She rarely shares it with any others about her hiding great fearing towards the gods due to something that happened years ago that she doesn't speak about. She wants to do all that she can to keep her friends and herself safe from their wrath. If her boundaries become crossed, she can become extremely hostile (such include pressing upon secrets she keeps, intending ill upon her friends or family, or pushing her too far by pushing some sensitive subjects). She has a great fear of being useless and unable to protect herself or those important to her, partially due to a series of traumatic past events.
Madeline Faye
Madeline Fey
#
son of Hades
god of the underworld and the undead
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Maddy is a playful, cute, harmless little girl...huh. Well...that is, according to what they say, the people who see her around. Actually, Maddy isn't sweet or innocent that much. She looks like a little girl, but Maddy is so much more. Don’t you take my word for it – why not experience an encounter with her for yourself? Maddy is actually very smart, sadistic, dark and manipulative, oh yes, using her tears, her wailing and her appearance to fool people. She’s simply bubbling with playfulness but she can switch in a SNAP! And the next thing you know…well, actually, you wouldn’t know the next thing because you’d be dead. Maddy isn't exactly perfect, though, but her natural childish personality is convincing enough to trick even the most cautious and clever of people. Maddy seems to enjoy tricking people and scaring people, forming the mischievous part of her personality, though she seems to enjoy having a simple conversation every now and again, if you can answer some of the ridiculous questions, and if you can be patient with her curiosity. She’ll sometimes vanish mysteriously, that Maddy, even if you keep a close eye on her. Odd, isn’t it? Maddy holds many secrets in her heart, some of which are darker than you’ll believe, but none of her secrets haunt her. Choosing the wise option, Maddy keeps these secrets to herself…are you wondering what these secrets are? Let’s just say that one of them can change the world entirely…
#
son of Hades
god of the underworld and the undead
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Maddy is a playful, cute, harmless little girl...huh. Well...that is, according to what they say, the people who see her around. Actually, Maddy isn't sweet or innocent that much. She looks like a little girl, but Maddy is so much more. Don’t you take my word for it – why not experience an encounter with her for yourself? Maddy is actually very smart, sadistic, dark and manipulative, oh yes, using her tears, her wailing and her appearance to fool people. She’s simply bubbling with playfulness but she can switch in a SNAP! And the next thing you know…well, actually, you wouldn’t know the next thing because you’d be dead. Maddy isn't exactly perfect, though, but her natural childish personality is convincing enough to trick even the most cautious and clever of people. Maddy seems to enjoy tricking people and scaring people, forming the mischievous part of her personality, though she seems to enjoy having a simple conversation every now and again, if you can answer some of the ridiculous questions, and if you can be patient with her curiosity. She’ll sometimes vanish mysteriously, that Maddy, even if you keep a close eye on her. Odd, isn’t it? Maddy holds many secrets in her heart, some of which are darker than you’ll believe, but none of her secrets haunt her. Choosing the wise option, Maddy keeps these secrets to herself…are you wondering what these secrets are? Let’s just say that one of them can change the world entirely…
Kiri Talbot
Kiri Talbot
#
daughter of Nyx
goddess of night
Kin: N/A
Friends: Melantha Lomax
Rivals: Assassins who killed her family, Aurelio Croft
God-Friends: The Fates
God-Rivals: Tyche, Thanatos, Hecate
Kiri Talbot daughter of Nyx coming soon
#
daughter of Nyx
goddess of night
Kin: N/A
Friends: Melantha Lomax
Rivals: Assassins who killed her family, Aurelio Croft
God-Friends: The Fates
God-Rivals: Tyche, Thanatos, Hecate
Kiri Talbot daughter of Nyx coming soon
Genaro Lomax
Genaro Lomax
#
son of Selene
goddess of the moon
Kin: Melantha(Sister), Genaro (brother)
Friends: none
Rivals: Miquel
God-Friends: Hecate
God-Rivals: none
Genaro Lomax son of Selene coming soon
#
son of Selene
goddess of the moon
Kin: Melantha(Sister), Genaro (brother)
Friends: none
Rivals: Miquel
God-Friends: Hecate
God-Rivals: none
Genaro Lomax son of Selene coming soon
Miquel Lomax
Miquel Lomax
#
son of Selene
goddess of the moon
Kin: Melantha(Sister), Genaro (brother)
Friends: Aurelio Croft
Rivals: Genaro and Melantha
God-Friends: Selene
God-Rivals: Who's not his rival more like it.
#
son of Selene
goddess of the moon
Kin: Melantha(Sister), Genaro (brother)
Friends: Aurelio Croft
Rivals: Genaro and Melantha
God-Friends: Selene
God-Rivals: Who's not his rival more like it.
Melantha Lomax
Melantha Lomax
#
daughter of Selene
goddess of the moon
Kin: Miquel (brother), Genaro (brother)
Friends: Aurelio Croft, Kiri Talbot
Rivals: none
God-Friends: The Fates
God-Rivals: Thanatos, Hecate
Melantha Lomax daughter of Selene coming soon
#
daughter of Selene
goddess of the moon
Kin: Miquel (brother), Genaro (brother)
Friends: Aurelio Croft, Kiri Talbot
Rivals: none
God-Friends: The Fates
God-Rivals: Thanatos, Hecate
Melantha Lomax daughter of Selene coming soon
Aurelio Croft
Aurelio Croft
#
son of Deimus
god of nightmares
Kin: Dead
Friends: Melantha
Rivals: none
God-Friends: none
God-Rivals: Phobos
#
son of Deimus
god of nightmares
Kin: Dead
Friends: Melantha
Rivals: none
God-Friends: none
God-Rivals: Phobos
Éva Biro
Éva Biro
20
daughter of Hecate
goddess of magic, witchcraft, the night, moon, ghosts, and necromancy
Kin: Jasper(sister)
Friends: none
Rivals: none
God-Friends: Artemis, Hecate
God-Rivals: none
20
daughter of Hecate
goddess of magic, witchcraft, the night, moon, ghosts, and necromancy
Kin: Jasper(sister)
Friends: none
Rivals: none
God-Friends: Artemis, Hecate
God-Rivals: none
Jasper Biro
Jasper Biro
16
daughter of Hecate
goddess of magic, witchcraft, the night, moon, ghosts, and necromancy
Kin: Éva(sister)
Friends: none
Rivals: none
God-Friends: Artemis, Hecate
God-Rivals: none
Jasper Biro is a sixteen year-old daughter of Hecate the goddess of witchcraft, magic, andand younger sister to Éva. She has wavy brown hair and light brown eyes very much like the dead leaves you walk over in Autumn. Her skin looks delecate and soft but its actually quite rough when you touch her and she has long narrow fingers. Contrary to most, she had a rather easy life excluding her father.Jasper comes from Italy and has a slight Italian accent. Her father was a wealthy European entrepenuer and buisseness man but he was quite pyschotic. He also had many enemies so it was difficult for him to raise two daughters though luckily they had eachother. One night their grandparents house was burned while they were staying there and the terrorists tryed assassinating her father. She and Éva ran away and lived on the streets till Artemis came across them while on the hunt. The goddes took them in and offered the girls spots in her team, though they declined. Jaspers father had large influence of who she is today. Coming off moronic, only helps her with identity problembs and depressed nature. Suffering from Melancholia which is quite self-explanitory, makes her wistfull and unconditionally depressed. It has a major affect on her physically as well and she is uneager for any physical activity, which has made her unhealthily lazy. Her pride will also probably be the end of her. During the brief and uncommon visits from her mother, they have bonded but they still dont much like each other.
16
daughter of Hecate
goddess of magic, witchcraft, the night, moon, ghosts, and necromancy
Kin: Éva(sister)
Friends: none
Rivals: none
God-Friends: Artemis, Hecate
God-Rivals: none
Jasper Biro is a sixteen year-old daughter of Hecate the goddess of witchcraft, magic, andand younger sister to Éva. She has wavy brown hair and light brown eyes very much like the dead leaves you walk over in Autumn. Her skin looks delecate and soft but its actually quite rough when you touch her and she has long narrow fingers. Contrary to most, she had a rather easy life excluding her father.Jasper comes from Italy and has a slight Italian accent. Her father was a wealthy European entrepenuer and buisseness man but he was quite pyschotic. He also had many enemies so it was difficult for him to raise two daughters though luckily they had eachother. One night their grandparents house was burned while they were staying there and the terrorists tryed assassinating her father. She and Éva ran away and lived on the streets till Artemis came across them while on the hunt. The goddes took them in and offered the girls spots in her team, though they declined. Jaspers father had large influence of who she is today. Coming off moronic, only helps her with identity problembs and depressed nature. Suffering from Melancholia which is quite self-explanitory, makes her wistfull and unconditionally depressed. It has a major affect on her physically as well and she is uneager for any physical activity, which has made her unhealthily lazy. Her pride will also probably be the end of her. During the brief and uncommon visits from her mother, they have bonded but they still dont much like each other.
Garnet _
Garnet _NEEDSSURNAME_
3
daughter of Tyche
goddess of luck
Kin: N/A
Friends: Tei Inabaimi
Rivals: none
God-Friends: none
God-Rivals: none
Garnet is the three year old daughter of Tyche. She is much more insane than Uriah and doesn't really like their mother. Garnet is plauged by Autophagia and Pyromania, not to mention she has the attention span of a goldfish. Periodically she tries eating herself, her brother, Tei, or a whatevers next to her at the time, though mostly her own body. Impusively she swipes things and stuffs them into her pockets, leading Tei to get her clothes lacking pockets. Curiously, Garnet learned how to use a lighter that was left on the floor and has caused Tei to loose track of just how many times Garnet has set things on fire. Her demigod smell is exceedingly pungent, so not only can monsters smell it but the Zombies get whiffs of her now and then. Garnet is quite chubby but has thin arms and is very pale. She doesn't coexist with her guardian and brother peacefully and gives them both a tough time.
3
daughter of Tyche
goddess of luck
Kin: N/A
Friends: Tei Inabaimi
Rivals: none
God-Friends: none
God-Rivals: none
Garnet is the three year old daughter of Tyche. She is much more insane than Uriah and doesn't really like their mother. Garnet is plauged by Autophagia and Pyromania, not to mention she has the attention span of a goldfish. Periodically she tries eating herself, her brother, Tei, or a whatevers next to her at the time, though mostly her own body. Impusively she swipes things and stuffs them into her pockets, leading Tei to get her clothes lacking pockets. Curiously, Garnet learned how to use a lighter that was left on the floor and has caused Tei to loose track of just how many times Garnet has set things on fire. Her demigod smell is exceedingly pungent, so not only can monsters smell it but the Zombies get whiffs of her now and then. Garnet is quite chubby but has thin arms and is very pale. She doesn't coexist with her guardian and brother peacefully and gives them both a tough time.
Uriah _
Uriah _NEEDS LAST NAME_
3
son of Tyche
goddess of luck
Kin: Garnet _ (twin sister)
Friends: Tei Inabaimi
Rivals: none
God-Friends: Tyche
God-Rivals: none
Uriah is the three year old son of Tyche the goddess of Luck, who has also become a dear friend to him without his knowing that she is his mother. Though his obvious youth he is quite intelligent though prefers to keep quiet. Garnet is his twin sister who is older by about three minutes. They are fraternal twins, as Uriah has white hair and Garnet posses their fathers brown hair. The twins seem to be cursed though. Tyche is the goddess of luck and fortune but Uriah adn Garnet only seem to bring to themselves and Tei bad luck.... Not like Tei's not used to that already though. Uriah is also not mentally sound. He is schizophrenic and has a very nervous condition. He's less energetic than most his age because of this and he is also continuously sick and frail. He along with Garnet were abandoned in the forest by their father and told to defend themselves. Living with Garnet is not easy as she is too is insane. Uriah is very clingy to Tei and longs for warmth and love but Tei only trys to teach him to be able to live on his own by disciplining him.
3
son of Tyche
goddess of luck
Kin: Garnet _ (twin sister)
Friends: Tei Inabaimi
Rivals: none
God-Friends: Tyche
God-Rivals: none
Uriah is the three year old son of Tyche the goddess of Luck, who has also become a dear friend to him without his knowing that she is his mother. Though his obvious youth he is quite intelligent though prefers to keep quiet. Garnet is his twin sister who is older by about three minutes. They are fraternal twins, as Uriah has white hair and Garnet posses their fathers brown hair. The twins seem to be cursed though. Tyche is the goddess of luck and fortune but Uriah adn Garnet only seem to bring to themselves and Tei bad luck.... Not like Tei's not used to that already though. Uriah is also not mentally sound. He is schizophrenic and has a very nervous condition. He's less energetic than most his age because of this and he is also continuously sick and frail. He along with Garnet were abandoned in the forest by their father and told to defend themselves. Living with Garnet is not easy as she is too is insane. Uriah is very clingy to Tei and longs for warmth and love but Tei only trys to teach him to be able to live on his own by disciplining him.
Agron HalL
Agron Hall
55
son of Eos
titan-goddess of dawn
Kin: n/a.
Friends: none.
Rivals: none.
God-Friends: Eos, Selene, Helios.
God-Rivals: All deities relating to night/darkness.
Agron Hall has been around the block enough times to know the circumstances of his conception where probably not all that ‘bright’. Eos has a reputation, after all. She likes young, beautiful, bright men, and what she wants, she takes. She is a Goddess. Maybe this insatiable desire for men is really the result of Aphrodite’s curse; maybe Eos is just filled with overpowering greed and lust to possess pretty things. Nothing gets in her way of acquiring what she wants once she has seen it. Nothing stops her either: resistance can be crushed, mercy is not available, the demon and the angle exist simultaneously. Pity she was blessed with extreme beauty. Beauty is the honeyed trap that must have lead Agron’s father in - although his mother always made it sound like a love story. It was more a creepy obsession, stalking and kidnapping tale. None of Eos’s lovers reject, no, why would they bother? Her world is beautiful, she is beautiful, and mortals live to hang onto beauty for as long as they can. They forget they are owned by Eos, from the moment she wants till their death, she considers them her belongings. Agron’s father is dead. Eos killed him for daring to take a mortal lover when she returned him to earth. She rescued him terrible circumstances, brought him to her palace, had given him everything he wanted, returned him to earth with a beautiful child, and riches and possessions, and the silly mortal went off and made himself a life beyond the goddess. Silly of him, to forget to whom he was a possession of. So Dawn is a fickle and passionate creature, and, yet, even that rosy-fingered beauty could not kill her child for the mistakes of his father. Agron grew up in an empty mansion. He was a quiet baby, slept through the night without a movement. Probably one of things Caleb hates the most is his internal clock. It runs on Eos’s time: when she rises, he does; when she sleeps, he does. He is essentially of no use as a sentry. The second dusk falls, Caleb is snoozing. Raised by nymphs or wind spirits (Agron doesn’t care for the differences between the two types) he had everything he could have ever wanted. As an infant, Eos‘s handmaidens cared for him with tender love, and Dawn would visit often enough. She too, enjoyed Agron as a baby. For he was her’s, utterly her’s, and was always happy and bubbling to see her. As a toddler until a developing teenager, he had the finest play toys that could be provided, be it by Gods or men and even those created by the hands of monsters for their own offspring. He had unlimited space, no rules, and a kitchen that he could order anything from. Although, when the boy began speaking and thinking, Eos saw him less - then he was not as pleasing for her for he asked questions and did not adore her absolutely. But she had never shied from a challenging love, and though visits were less frequent, Eos did visit her demigod son. She had born him, invested much time in him - proud, fickle and vengeful as the gods are, they love, trust and are generous in just as great, yet opposite, amounts. So, Agron enjoyed a wonderful childhood. Sheltered, protected, every want or whimsy granted. A loving parent who was there when he needed her, and not there when he wanted to branch out on his own. Mortal school was a breeze, and Eos spared nothing to teach her child what he need to know in the outside world. She would have to send him away, she knew. It was not fitting for a Goddess to hang for so long onto a child, and Zeus was already interested in Agron too much for Dawn’s maternal liking. When Agron turned eighteen, July 17, 1976, he was told he had been taught as much as he could, it was time for him to see the real world. Eos embraced her son, and sent him off, wept a tear or two, and took a long flight to her golden throne placing the appropriate and necessary physical and emotional distance between herself and Agron Hall. Now, when Agron prays to his mother for help, it is a slim chance he will receive what he wants when he wants it. Which is one hard pill to swallow: Agron is best described as a person who wishes for instant gratification. Of everything. Sure, he was a spoon fed, spoiled child, but growing out of the habit took far longer than it should have. Far longer than even Agron would like to share. To this day though, Agron has temper tantrums that leave his entire body glowing like the sunrise. He may handle the appearance of acceptance well, keeping a smooth face and tasteless smile plastered on, but the glow will show. It is, really, the only parent power he inherited. The ability to glow like some oversized nightlight, with training to use it at will and flash multiple colours. Handy in dark places, not as wicked awesome or awe inspiring as shooting lightning bolts form the sky to blast enemies apart. A trick Agron learned to apply in his daily survival was lighting up high enough to burn eyes. It’s just a quick, sharp burst of energy of offensive light so bright it can sear it’s image into the cornea permanently, and then he needs a five minute breather before proper functions can begin again. So, yes, Argon learned how to be a “hero” on the streets, if he must be called that. Argon isn’t much of the jump in and save everyone type, even though he knows his way around the ebbs of battle and all it's devices. He picks and chooses his battles... Delicately. For everything looks delicate and dainty about Argon, including emotions. Smooth, cream skin, lightly tinged gold, flows over a 5’8, lanky body. Pretty, Argon is. A pretty, pretty boy with golden eyes and golden hair and golden heart. Streets did make him grow up, but the sweet, generous nature inside the spoiled brat is there. Argon Hall is the golden child of Dawn, as easily capable of her flaming riots of colour in either anger or flambouance, and as of her hopeful symbolism, bringing literal light into someone's world.
55
son of Eos
titan-goddess of dawn
Kin: n/a.
Friends: none.
Rivals: none.
God-Friends: Eos, Selene, Helios.
God-Rivals: All deities relating to night/darkness.
Agron Hall has been around the block enough times to know the circumstances of his conception where probably not all that ‘bright’. Eos has a reputation, after all. She likes young, beautiful, bright men, and what she wants, she takes. She is a Goddess. Maybe this insatiable desire for men is really the result of Aphrodite’s curse; maybe Eos is just filled with overpowering greed and lust to possess pretty things. Nothing gets in her way of acquiring what she wants once she has seen it. Nothing stops her either: resistance can be crushed, mercy is not available, the demon and the angle exist simultaneously. Pity she was blessed with extreme beauty. Beauty is the honeyed trap that must have lead Agron’s father in - although his mother always made it sound like a love story. It was more a creepy obsession, stalking and kidnapping tale. None of Eos’s lovers reject, no, why would they bother? Her world is beautiful, she is beautiful, and mortals live to hang onto beauty for as long as they can. They forget they are owned by Eos, from the moment she wants till their death, she considers them her belongings. Agron’s father is dead. Eos killed him for daring to take a mortal lover when she returned him to earth. She rescued him terrible circumstances, brought him to her palace, had given him everything he wanted, returned him to earth with a beautiful child, and riches and possessions, and the silly mortal went off and made himself a life beyond the goddess. Silly of him, to forget to whom he was a possession of. So Dawn is a fickle and passionate creature, and, yet, even that rosy-fingered beauty could not kill her child for the mistakes of his father. Agron grew up in an empty mansion. He was a quiet baby, slept through the night without a movement. Probably one of things Caleb hates the most is his internal clock. It runs on Eos’s time: when she rises, he does; when she sleeps, he does. He is essentially of no use as a sentry. The second dusk falls, Caleb is snoozing. Raised by nymphs or wind spirits (Agron doesn’t care for the differences between the two types) he had everything he could have ever wanted. As an infant, Eos‘s handmaidens cared for him with tender love, and Dawn would visit often enough. She too, enjoyed Agron as a baby. For he was her’s, utterly her’s, and was always happy and bubbling to see her. As a toddler until a developing teenager, he had the finest play toys that could be provided, be it by Gods or men and even those created by the hands of monsters for their own offspring. He had unlimited space, no rules, and a kitchen that he could order anything from. Although, when the boy began speaking and thinking, Eos saw him less - then he was not as pleasing for her for he asked questions and did not adore her absolutely. But she had never shied from a challenging love, and though visits were less frequent, Eos did visit her demigod son. She had born him, invested much time in him - proud, fickle and vengeful as the gods are, they love, trust and are generous in just as great, yet opposite, amounts. So, Agron enjoyed a wonderful childhood. Sheltered, protected, every want or whimsy granted. A loving parent who was there when he needed her, and not there when he wanted to branch out on his own. Mortal school was a breeze, and Eos spared nothing to teach her child what he need to know in the outside world. She would have to send him away, she knew. It was not fitting for a Goddess to hang for so long onto a child, and Zeus was already interested in Agron too much for Dawn’s maternal liking. When Agron turned eighteen, July 17, 1976, he was told he had been taught as much as he could, it was time for him to see the real world. Eos embraced her son, and sent him off, wept a tear or two, and took a long flight to her golden throne placing the appropriate and necessary physical and emotional distance between herself and Agron Hall. Now, when Agron prays to his mother for help, it is a slim chance he will receive what he wants when he wants it. Which is one hard pill to swallow: Agron is best described as a person who wishes for instant gratification. Of everything. Sure, he was a spoon fed, spoiled child, but growing out of the habit took far longer than it should have. Far longer than even Agron would like to share. To this day though, Agron has temper tantrums that leave his entire body glowing like the sunrise. He may handle the appearance of acceptance well, keeping a smooth face and tasteless smile plastered on, but the glow will show. It is, really, the only parent power he inherited. The ability to glow like some oversized nightlight, with training to use it at will and flash multiple colours. Handy in dark places, not as wicked awesome or awe inspiring as shooting lightning bolts form the sky to blast enemies apart. A trick Agron learned to apply in his daily survival was lighting up high enough to burn eyes. It’s just a quick, sharp burst of energy of offensive light so bright it can sear it’s image into the cornea permanently, and then he needs a five minute breather before proper functions can begin again. So, yes, Argon learned how to be a “hero” on the streets, if he must be called that. Argon isn’t much of the jump in and save everyone type, even though he knows his way around the ebbs of battle and all it's devices. He picks and chooses his battles... Delicately. For everything looks delicate and dainty about Argon, including emotions. Smooth, cream skin, lightly tinged gold, flows over a 5’8, lanky body. Pretty, Argon is. A pretty, pretty boy with golden eyes and golden hair and golden heart. Streets did make him grow up, but the sweet, generous nature inside the spoiled brat is there. Argon Hall is the golden child of Dawn, as easily capable of her flaming riots of colour in either anger or flambouance, and as of her hopeful symbolism, bringing literal light into someone's world.
Shay Slanders
Shay Slanders
17
son of Hades
god of the underworld and undead
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Shay is a boy of mystery. He likes to save people from the gods and will go to far lengths to do so. His habit for squeezing his scarf was adapted from when his mother used to tie one too tight around his throat, somehow giving him a way to keep his thoughts together. His dark hair is common, however his light grey eyes are quite stunning. He is a gentleman and very charming when it comes to talking to women. At the assumed age of 17, Shay is kind of reserved and likes directing attention on the other person. He doesn’t get close to people too easily and tends to hide his emotions to the best of his ability. He is caring and loyal however his dark childhood continues to haunt him. He was quite young when he watched his mother and sister die at the hands of a monster. His father Hades didn’t lift a finger as she died in such a horrible fashion. Shay lived only because of his lucky choice to grab the toy at the back of the closet, resulting in a tumble, hiding him in a spot invisible to the attackers but still managing to leave a good view the carnage. He was never the same since and tends to be a loner for fear that it will happen again. He will help out anyone in need without a second thought and it helps fuel his hero complex. Shay Slanders is a boy with a mask that one day might crack, if the right person can chip it right.
17
son of Hades
god of the underworld and undead
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Shay is a boy of mystery. He likes to save people from the gods and will go to far lengths to do so. His habit for squeezing his scarf was adapted from when his mother used to tie one too tight around his throat, somehow giving him a way to keep his thoughts together. His dark hair is common, however his light grey eyes are quite stunning. He is a gentleman and very charming when it comes to talking to women. At the assumed age of 17, Shay is kind of reserved and likes directing attention on the other person. He doesn’t get close to people too easily and tends to hide his emotions to the best of his ability. He is caring and loyal however his dark childhood continues to haunt him. He was quite young when he watched his mother and sister die at the hands of a monster. His father Hades didn’t lift a finger as she died in such a horrible fashion. Shay lived only because of his lucky choice to grab the toy at the back of the closet, resulting in a tumble, hiding him in a spot invisible to the attackers but still managing to leave a good view the carnage. He was never the same since and tends to be a loner for fear that it will happen again. He will help out anyone in need without a second thought and it helps fuel his hero complex. Shay Slanders is a boy with a mask that one day might crack, if the right person can chip it right.
Train Robbins
Train Robbins
17
son of Apollo
god of prophecy and oracles, healing, plague and disease, music, song and poetry, archery, and the protection of the young
Kin: n/a
Friends: Anarawd Sygrove (son of Astrape)
Rivals: none
God-Friends: none
God-Rivals: none
Train is a tall lean 17 year old boy. He is also largely blind. When he was small, monsters attacked and left him blind. He coped well and with his upgraded senses he can dodge a bullet on good days. He has perfected his senses over a long time and can shoot an arrow into a bulls eye from miles away. He can talk of his past like it was normal and is not sensitive about his loss of vision. He often leaves you until he wants to tell you or until you guess about his eyes. He is proud and can almost always joke about the situation. But don't take Train lightly in a fight. He can kill swiftly and ruthlessly when people he cares for are threatened. He has light blond hair and gold eyes that have a dull look to them. He makes friends easy and has no problem defending them. Sometimes when he walks in the forest he trails his fingers over the trees to find his way. Because he can't see, he often trips over small things like twigs and rocks due to his limited senses. Although he is a kind of a loner, he has one friend that he fully committed his hope to. This boy goes by the name Anarawd and Train tries to always be by his side. Other then that he doesn’t really make long term friendships with the worry that they might get hurt. Anarawd is the exception because they already agreed upon the risks. Train has a unique ability to sense health due to his father, Apollo. He has no Kin that he knows about but treats both humans and other Demi kindly.
17
son of Apollo
god of prophecy and oracles, healing, plague and disease, music, song and poetry, archery, and the protection of the young
Kin: n/a
Friends: Anarawd Sygrove (son of Astrape)
Rivals: none
God-Friends: none
God-Rivals: none
Train is a tall lean 17 year old boy. He is also largely blind. When he was small, monsters attacked and left him blind. He coped well and with his upgraded senses he can dodge a bullet on good days. He has perfected his senses over a long time and can shoot an arrow into a bulls eye from miles away. He can talk of his past like it was normal and is not sensitive about his loss of vision. He often leaves you until he wants to tell you or until you guess about his eyes. He is proud and can almost always joke about the situation. But don't take Train lightly in a fight. He can kill swiftly and ruthlessly when people he cares for are threatened. He has light blond hair and gold eyes that have a dull look to them. He makes friends easy and has no problem defending them. Sometimes when he walks in the forest he trails his fingers over the trees to find his way. Because he can't see, he often trips over small things like twigs and rocks due to his limited senses. Although he is a kind of a loner, he has one friend that he fully committed his hope to. This boy goes by the name Anarawd and Train tries to always be by his side. Other then that he doesn’t really make long term friendships with the worry that they might get hurt. Anarawd is the exception because they already agreed upon the risks. Train has a unique ability to sense health due to his father, Apollo. He has no Kin that he knows about but treats both humans and other Demi kindly.
Tei Inabaimi
Tei Inabaimi
16
daughter of Algea
spirit goddess of pain, suffering, grief, sorrow, and distress
Kin: (dead)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Tei Inabaimai is the 16 year old guardian demigod daughter of one of the Algea, the spirit God and Goddess's of pain . She has short bobbed black hair and red-ish eyes. She's very short in stature but has rather broad shoulders and good posture. She's a guardian to the twin children of Tyche, Uriah and Garnet. She doesn't know why Tyche asked her to care for her insane children when she herself is quite distraught. She isn't sure of which Algea she was born but it doesn't much matter to her, since none of them care enough. She had no one there for her but Tei feels different, so she trys to make the twins lifes full of love in the tough time they live in. Tei was raised in an orphanage like some Demigods. And like her name implies, Tei is from Japan. Shes always held the pain of abandonment in her heart and let the seed of hatred for her parents grow. The others would always make fun of her for trying to retaliate when she was weak and one time they put her in a trash can and threw her down a hill. What they didn't know what that there was a broken bottle in the trash can and it cut up her belly. Tei had needed surgery, but her scars have never healed. That was when Tei was 6. Elementary was no better. Many would make fun of her for being weak. One time a kid took a lighter and lit her hair on fire. It burned Tei's scalp and tei had severe scaring to the point of hair not being able to grow back just above her neck. The Algea's portfolio include severe pain physically, insanity, grief, sorrow and distress. Because of this Tei makes a very good pyschiatrist even if she herself had to be put into a Asylum once for a few weeks when she broke a kids arm and sat poking it and enjoying the screaming and pain he emitted. Tei is very pessimistic but tries not to depress her charge. In middle school she was called names and was hit in the face with a board that broke her nose. She decided to try and run away but she got caught up in a rainstorm and got hit by a car, almost dieing from the internal bleeding. At this point she never wanted to go home and doesn't care much for people. She just doesn't care anymore. Normally Tei has no mercy and is very cold. The very same couple who hit her when she was 13 that night adopted her and brought her back to live with them in America. They were happy for a while but then the Zombies happened and they were infected and Tei was forced to kill them. Tei is unaware of any living kin. She also knows shes special just doesn't know she is a Demigod.
16
daughter of Algea
spirit goddess of pain, suffering, grief, sorrow, and distress
Kin: (dead)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Tei Inabaimai is the 16 year old guardian demigod daughter of one of the Algea, the spirit God and Goddess's of pain . She has short bobbed black hair and red-ish eyes. She's very short in stature but has rather broad shoulders and good posture. She's a guardian to the twin children of Tyche, Uriah and Garnet. She doesn't know why Tyche asked her to care for her insane children when she herself is quite distraught. She isn't sure of which Algea she was born but it doesn't much matter to her, since none of them care enough. She had no one there for her but Tei feels different, so she trys to make the twins lifes full of love in the tough time they live in. Tei was raised in an orphanage like some Demigods. And like her name implies, Tei is from Japan. Shes always held the pain of abandonment in her heart and let the seed of hatred for her parents grow. The others would always make fun of her for trying to retaliate when she was weak and one time they put her in a trash can and threw her down a hill. What they didn't know what that there was a broken bottle in the trash can and it cut up her belly. Tei had needed surgery, but her scars have never healed. That was when Tei was 6. Elementary was no better. Many would make fun of her for being weak. One time a kid took a lighter and lit her hair on fire. It burned Tei's scalp and tei had severe scaring to the point of hair not being able to grow back just above her neck. The Algea's portfolio include severe pain physically, insanity, grief, sorrow and distress. Because of this Tei makes a very good pyschiatrist even if she herself had to be put into a Asylum once for a few weeks when she broke a kids arm and sat poking it and enjoying the screaming and pain he emitted. Tei is very pessimistic but tries not to depress her charge. In middle school she was called names and was hit in the face with a board that broke her nose. She decided to try and run away but she got caught up in a rainstorm and got hit by a car, almost dieing from the internal bleeding. At this point she never wanted to go home and doesn't care much for people. She just doesn't care anymore. Normally Tei has no mercy and is very cold. The very same couple who hit her when she was 13 that night adopted her and brought her back to live with them in America. They were happy for a while but then the Zombies happened and they were infected and Tei was forced to kill them. Tei is unaware of any living kin. She also knows shes special just doesn't know she is a Demigod.
Travis Ammer
Travis Ammer
21
son of Atlas
titan god of astronomy
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Companion: Puzzle
21
son of Atlas
titan god of astronomy
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Companion: Puzzle
Loki Razarth
Loki Avelon Razarth
17
Unclaimed
Kin: Taikatalvi Tockspringe (cousin)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Loki Avelon Razarth. He’s 17 and still unclaimed. Those are the two things that everyone knows about Loki, the two things that people have to talk about because there is not much more they know about him. No god has claimed him, but with those strange abilities, he can’t be human! Those are the things they know, but that is certainly not all there is to Loki. That’s not even the beginning. If you really want the beginning, then let’s start with his past. He never really knew either of his parents. He was told that their names were Edelmei and Wyrin Razarth, and that they were married. When he was three, he was told, Wyrin left him and Edelmei and three months later, Edelmei was diagnosed with brain cancer. She died when Loki was five but she didn’t recognize her son. He sat with her when he died and she thought he was a stranger. Loki now knows that one of those people was not his parent. Perhaps neither of them were, but the names Wyrin and Edelmei are the best clue he was to finding out his immortal parent, should he ever decide to try. Loki was told that he had a little sister named Lyra, born three years before him. She was not a healthy child. She was born with hemophilia and died of it when she was five. That was when they said Wyrin left. Loki has no memory of her or of Wyrin. After Edelmei died, he was put in the foster care system. He remained very distanced from everything. He never got close to any one, but never hated anyone, either. He was not shielded from any of the ugliness of the world. It became not something hated, but something expected, a consistency that Loki could see anywhere he went. Greed and selfishness and brutality were simply accepted as part of the world, just the same as the air and sky and the grass. It might have been a sad existence, but not a bad one. Loki was not papered, but he was fed and he was not abused. He never wanted a better existence because it never occurred to him that he could have one. When he was ten, his aunt and uncle stepped forward and brought him into their home. They did not adopt him, but they did not shift him on as another foster home would have. Loki met his cousin for the first time, then. Somewhere, someone had told him that he had an aunt and an uncle and a cousin, but it didn’t matter until then. Taikatalvi was an odd child and when he looked at Loki, it was like he was hardly seeing him. Two months after Loki came to his aunt and uncle’s house, Tai was moved off. Loki didn’t know where he went and didn’t ask. He did what he was told. He went to school and learned math and English and history and science. His aunt and uncle put him into a private Christian school. Loki had never religion before. None of his previous foster parents had gone to church. Loki listened and watched with interest to how the other people reacted to the stories. He thought it curious what they did. He laughed the first time someone told him that there was an invisible god in the sky and all around them and love everyone. He laughed until he realized the people were serious, and then he didn’t laugh again. He tried to learn the stories and their lessons, but they never interested him. The first book of Greek Myths he found fascinated him much more and he searched through the libraries and the bookshelves at home for any more myths he could read. He devoured any he could find. He loved the stories of colorful monsters and brave heroes and powerful gods and magics that spoke of another world. He always found them more plausible than the things that were taught in his school, and he liked them better. Perhaps it was his immortal blood that led him to read the myths, for the knowledge that he gain about the gods and the monsters has saved his life many times over. He knew what he was up against, he knew their weaknesses and he knew what he shared his world with. When Loki was fourteen, his old world was shattered. A zombie attacked his aunt and uncle’s home. They shrieked and panicked and Loki ran. He threw the few things that belonged to him into a backpack and was out the backdoor before the zombie ever realized he was there. He was fifty miles away before his aunt and uncle realized he was gone. He hitchhiked across the country, going no where. There was no one place that he wanted to be so he just kept moving. He was picked up by a team of demigods and traveled with them for almost a year. They were the ones that recognized that he was a demigod. His reflexes, senses, strength and speed were much too good for him to be a regular human. Loki did not need much convicting that his myths were true. He’d wanted them to be true since he’d first read them. Loki had the knowledge and the team started teaching him how to apply it. They started teaching him to fight. Before, he had always been able to get by whatever physical challenge was presented to him by using natural demigod ability. Now he had to condition himself. He ran for miles and miles to gain endurance and speed, lifted anything heavy he could found and did countless sit-up and push-ups and pull-ups whenever he had the chance. While he was building his strength, he was also building his skill. A gun was the first weapon put in his hand. Relatively simple to operate, Loki only had to hone his accuracy and eye-hand coordination. He had plenty of opportunities to practice. The team that Loki was traveling with, who called themselves the Terminators, hunted zombies. They went out and looked for the things to kill and nobody cared how much Loki shot at zombies, even if he missed. There wasn’t a shortage of bullets. With time and necessity, he mastered the gun and continued working with knives and swords and staffs and hand-to-hand combat. The swords were the most difficult part. It was the most complicated. The staff just required quick reflexes to use, and hand-to-hand combat was nearly as difficult, but you fought with your hands and feet, not a deadly metal blade. Loki used ever spare moment he could find to beat something up with a sword. He learned tricks and figured out what he was good at, and what he was bad at. He got better. Perhaps Loki will never be the greatest swordsman in the world, but he’s good enough to stay alive and to keep the people that he cares about alive, and that is no mean feat. There are few people that Loki cares about, but not because he is cold. Circumstances and time always keep him from making friend and keeping them. If he had the chance, Loki could find a reason to love almost anyone, besides those who try to hurt him or his friends. He did care about the people in the team he traveled with. They’d saved his life and he’d saved theirs. The thought of leaving didn’t occur to him until he found Tai. It was completely by accident. The team was looking for someplace to stay for the night up on the mountain and they stumbled across a little boy trying to stay warm. Loki recognized his cousin and convinced the rest of the team to let the boy stay with them for at least the night. There was no discussion over whether Tai really was Loki’s cousin. It only took a glimpse to know the two had to be related. Tai was practically the mirror image of Loki. He had the same white hair, the same odd green eyes and most of the same features. Loki learned that Tai had been traveling alone. Tai didn’t say where he had been taken after Loki arrived at his aunt and uncle’s house and Loki didn’t ask. Loki asked Tai to join him in the team, where he could be protected, but Tai refused. He didn’t want to travel with so many people. It wasn’t an easy decision that Loki made them, for he truly liked traveling with the team, working with them and being part of them. But Tai was undefended, small and sick. Besides, he was family, the only Loki ever knew about. He chose to leave with Tai the next day. The team gave them any supplies and food they could spare and wished them good luck. They didn’t try to change Loki’s mind. It’s wasn’t their place to, and it wouldn’t have done much good. One of Loki’s strengths, or perhaps one of his faults, is his determination, which can go past determination, past stubbornness and simply strait into stupidity at times. But he will not give up, even if it kills him. Luckily, nothing has yet. His ability that he gained for his immortal parents gives him a little bit of an edge there. In essence, his ability lets him amplify things about himself. Making his sight, hearing and sense of smell better, making himself stronger, faster, more agile are all ways he uses his power almost every day. It’s a useful ability in every sense of the word, but it gives no clue as to who Loki’s immortal parent is. He can eliminate some gods, but he can’t narrow it down enough. Even so, given the chance, he would not trade his ability for any other. For a person in his position and profession, being able to accelerate his healing process is also something that comes in hand quite a bit, couple with another part of his ability that lets him extend his powers to other people through direct physical contact. He can help heal the wounded, and bring people back from the brink of death on the battlefield where no help could otherwise have reached them. For the flip side of his job, problem solving, strategy and diplomacy and other aspects of Loki’s intellect can also be aided by his gift. Because of his ability, Loki can quickly and easily adapt to his environment, heightening the skills that he needs. There is no end to the ways Loki can use his ability, except when it comes to how many of his traits he’s amplifying at a time. He cannot intensify all his skills at once. Three or four at the most, unless he is only amplifying very little things. He can comfortably intensify two senses for long periods of time, and often does. When Loki is with Tai, he raises both his sight and his hearing so that he can relate with his cousin’s synthesia, if only just a tiny bit. Tai is perhaps the most important person in Loki’s life and it bothers him that there are things that he will never be able to help his cousin with, and things that he’ll never fully understand. He wants to be able to be whatever Tai needs him to be, protect him from whatever he needs to be protected from, but even when Tai is sick because his synthesia is overloading his brain and all he can do is curl up in a ball, Loki can’t help him. Partly because of this, Loki can be irritatingly over protective about the aspects of Tai’s life that he can help with. He knows that Tai is a demi-god, too and stuck in this ugly position with no hope for escape and so needs to be exposed to the world to learn about it and understand it like Loki was when he was little, but he tries to hold back as much as possible. Most children aren’t living on the streets at fourteen. Most children don’t have to learn to fight to survive at all, let alone when they are fourteen. But a blade, Loki can protect Tai from, so long as he’s there to see it. There are other things he can’t control as well. Tai’s narcolepsy, his CIPA and his lung cancer especially, Loki can’t fight. He can help heal his cousin when he’s particularly sick, but he doesn’t have the skill yet to make the cancer go away, and he might never. And people will always talk. There will always be somebody who doesn’t like you, somebody who doesn’t approve, and people who will laugh. They’ll see Tai, so sick from his cancer and coughing up blood, and they’ll laugh and tell Loki that its useless: leave the kid, he’ll just slow you down. They’ll laugh at Loki for being so trusting, and they’ll laugh at both of them for being kids, alone, for being demi-gods. They’ll laugh at anything at all. Wherever he hears them talking and laughing, Loki will not ignore them. He’ll turns around and tell the speaker exactly what he thinks of their opinions, or sometimes he’ll just punch them. He will not tolerate these whispers or laughs wherever he finds them. It’s part of his over-protectiveness. He will not allow anyone to speak bad about Tai, though it’s not just Tai. He’ll defend anyone he finds who needs defending just as fiercely. Loki is always ready to jump to their defense, as a guardian, as a stranger or as their friend. Disrespecting a friend is one of the only things that really spark his temper, normally slow to start. Loki is easygoing and level headed most of the time, even when dealing with humans or other teams of demi-gods. He can’t stay mad at people for long, especially Tai. As soon as the bad deed is apologized for and in some cases, the punishment taken, all is forgotten. Perhaps not completely forgiven, depending on the degree of the crime committed, but forgotten. Loki quickly resumes being relaxed and easy-going, his normal state. Because he a demi-god, fighting zombies or monsters every other day, it’s easy to forget that Loki is only 17, but he is. He still likes to joke around and have a good time even if he does have an overblown sense of responsibility. When he does act like a teenager, it’s still easy to pick him out of a crowd, but mostly because of his odd appearance. Each of his traits separately aren’t too strange, but together, they certainly make him stick out, starting with his hair. Loki’s hair is a fine silvery white. Most of the time, it’s mistaken for a pale blond, which is an easy enough mistake to miss. You aren’t likely to find many people in the world born with white hair except for him. His skin, when he doesn’t spend much time in the sun, is the same light color. He does tan when he spends time outside, however. It helps his avoid looking like he’s sick. Because of his ability to heal fast, the amount of scars Loki bears is remarkably small. The only large mark on his skin is his tattoo, given to him by a member of the team he traveled with to cover a nasty-looking scar. It’s on the shoulder of his right arm and shaped like a caduceus in silver ink. His build does not stick out. He’s pretty muscular for a human, but not anymore so than any other demi-god would be from the constant physical training and activity he does. He’s on the tall side of medium in height. But the color of his eyes is one of a kind. For the most part, Loki’s eyes are green, but they have just enough blue mixed into the color to make it look like it could glow and eerie, hazardous color. Loki’s eyes make him stick out, and though he doesn’t mind the color, that is dangerous. If he could change his appearance, using his knowledge of zombies and fighting and most important, camouflage, Loki would have given himself light brown hair and nondescript grey eyes, perhaps the color of the clouds and the sky on a rainy day. All his life, Loki has loved the rain. The sun is wonderful and thunderstorms are exciting, but a gentle rain fall in the evening is his favorite. When it’s raining, everything feels connected and isolated at the same time, like you can be wherever you want to be. It makes you feel free. It sooths Loki and helps him see the good in things because no matter what, the rains will come. It helps him believe that he can be whatever he wants to be or needs to be, especially to help people. Loki knows how to fight and kill. Zombies and demi-gods have died on his blades before. They will again because that is the way one survives now. Kill or be killed. He didn’t have to be taught that the zombies are monsters: from observation, he’s learned what they become, what they are and what they do. Despite that, Loki does not want to treat them with blatant disrespect like he has seen others do. They were once living people who simply died, like everyone will. He certainly does not want to treat the infected like that, though he knows that they will eventually become a zombie. In some cases, depending on how far gone a person is, it is better to kill the infected before they fully become a zombie. Loki knows that. He knows what he does is needed, even if it isn’t nice. Even so, he is always looking for some way to repay the blood that he’s spilled. Being able to accelerate his own healing and the healing of others is something that Loki is able to do, and it’s something that Loki will always be willing to do, even if he’d dead tired and has been using his ability nonstop for days. He will use everything if someone wants him to heal them. That’s the good that he tries to do in the world to make it a better place for himself, for his cousin, for everyone. It’s a goal that he can work on until the day he dies, and Loki knows that. He’s happy that is it, because he won’t ever want to stop doing good, no more than he will ever stop caring for Tai. That’s who he is.
17
Unclaimed
Kin: Taikatalvi Tockspringe (cousin)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Loki Avelon Razarth. He’s 17 and still unclaimed. Those are the two things that everyone knows about Loki, the two things that people have to talk about because there is not much more they know about him. No god has claimed him, but with those strange abilities, he can’t be human! Those are the things they know, but that is certainly not all there is to Loki. That’s not even the beginning. If you really want the beginning, then let’s start with his past. He never really knew either of his parents. He was told that their names were Edelmei and Wyrin Razarth, and that they were married. When he was three, he was told, Wyrin left him and Edelmei and three months later, Edelmei was diagnosed with brain cancer. She died when Loki was five but she didn’t recognize her son. He sat with her when he died and she thought he was a stranger. Loki now knows that one of those people was not his parent. Perhaps neither of them were, but the names Wyrin and Edelmei are the best clue he was to finding out his immortal parent, should he ever decide to try. Loki was told that he had a little sister named Lyra, born three years before him. She was not a healthy child. She was born with hemophilia and died of it when she was five. That was when they said Wyrin left. Loki has no memory of her or of Wyrin. After Edelmei died, he was put in the foster care system. He remained very distanced from everything. He never got close to any one, but never hated anyone, either. He was not shielded from any of the ugliness of the world. It became not something hated, but something expected, a consistency that Loki could see anywhere he went. Greed and selfishness and brutality were simply accepted as part of the world, just the same as the air and sky and the grass. It might have been a sad existence, but not a bad one. Loki was not papered, but he was fed and he was not abused. He never wanted a better existence because it never occurred to him that he could have one. When he was ten, his aunt and uncle stepped forward and brought him into their home. They did not adopt him, but they did not shift him on as another foster home would have. Loki met his cousin for the first time, then. Somewhere, someone had told him that he had an aunt and an uncle and a cousin, but it didn’t matter until then. Taikatalvi was an odd child and when he looked at Loki, it was like he was hardly seeing him. Two months after Loki came to his aunt and uncle’s house, Tai was moved off. Loki didn’t know where he went and didn’t ask. He did what he was told. He went to school and learned math and English and history and science. His aunt and uncle put him into a private Christian school. Loki had never religion before. None of his previous foster parents had gone to church. Loki listened and watched with interest to how the other people reacted to the stories. He thought it curious what they did. He laughed the first time someone told him that there was an invisible god in the sky and all around them and love everyone. He laughed until he realized the people were serious, and then he didn’t laugh again. He tried to learn the stories and their lessons, but they never interested him. The first book of Greek Myths he found fascinated him much more and he searched through the libraries and the bookshelves at home for any more myths he could read. He devoured any he could find. He loved the stories of colorful monsters and brave heroes and powerful gods and magics that spoke of another world. He always found them more plausible than the things that were taught in his school, and he liked them better. Perhaps it was his immortal blood that led him to read the myths, for the knowledge that he gain about the gods and the monsters has saved his life many times over. He knew what he was up against, he knew their weaknesses and he knew what he shared his world with. When Loki was fourteen, his old world was shattered. A zombie attacked his aunt and uncle’s home. They shrieked and panicked and Loki ran. He threw the few things that belonged to him into a backpack and was out the backdoor before the zombie ever realized he was there. He was fifty miles away before his aunt and uncle realized he was gone. He hitchhiked across the country, going no where. There was no one place that he wanted to be so he just kept moving. He was picked up by a team of demigods and traveled with them for almost a year. They were the ones that recognized that he was a demigod. His reflexes, senses, strength and speed were much too good for him to be a regular human. Loki did not need much convicting that his myths were true. He’d wanted them to be true since he’d first read them. Loki had the knowledge and the team started teaching him how to apply it. They started teaching him to fight. Before, he had always been able to get by whatever physical challenge was presented to him by using natural demigod ability. Now he had to condition himself. He ran for miles and miles to gain endurance and speed, lifted anything heavy he could found and did countless sit-up and push-ups and pull-ups whenever he had the chance. While he was building his strength, he was also building his skill. A gun was the first weapon put in his hand. Relatively simple to operate, Loki only had to hone his accuracy and eye-hand coordination. He had plenty of opportunities to practice. The team that Loki was traveling with, who called themselves the Terminators, hunted zombies. They went out and looked for the things to kill and nobody cared how much Loki shot at zombies, even if he missed. There wasn’t a shortage of bullets. With time and necessity, he mastered the gun and continued working with knives and swords and staffs and hand-to-hand combat. The swords were the most difficult part. It was the most complicated. The staff just required quick reflexes to use, and hand-to-hand combat was nearly as difficult, but you fought with your hands and feet, not a deadly metal blade. Loki used ever spare moment he could find to beat something up with a sword. He learned tricks and figured out what he was good at, and what he was bad at. He got better. Perhaps Loki will never be the greatest swordsman in the world, but he’s good enough to stay alive and to keep the people that he cares about alive, and that is no mean feat. There are few people that Loki cares about, but not because he is cold. Circumstances and time always keep him from making friend and keeping them. If he had the chance, Loki could find a reason to love almost anyone, besides those who try to hurt him or his friends. He did care about the people in the team he traveled with. They’d saved his life and he’d saved theirs. The thought of leaving didn’t occur to him until he found Tai. It was completely by accident. The team was looking for someplace to stay for the night up on the mountain and they stumbled across a little boy trying to stay warm. Loki recognized his cousin and convinced the rest of the team to let the boy stay with them for at least the night. There was no discussion over whether Tai really was Loki’s cousin. It only took a glimpse to know the two had to be related. Tai was practically the mirror image of Loki. He had the same white hair, the same odd green eyes and most of the same features. Loki learned that Tai had been traveling alone. Tai didn’t say where he had been taken after Loki arrived at his aunt and uncle’s house and Loki didn’t ask. Loki asked Tai to join him in the team, where he could be protected, but Tai refused. He didn’t want to travel with so many people. It wasn’t an easy decision that Loki made them, for he truly liked traveling with the team, working with them and being part of them. But Tai was undefended, small and sick. Besides, he was family, the only Loki ever knew about. He chose to leave with Tai the next day. The team gave them any supplies and food they could spare and wished them good luck. They didn’t try to change Loki’s mind. It’s wasn’t their place to, and it wouldn’t have done much good. One of Loki’s strengths, or perhaps one of his faults, is his determination, which can go past determination, past stubbornness and simply strait into stupidity at times. But he will not give up, even if it kills him. Luckily, nothing has yet. His ability that he gained for his immortal parents gives him a little bit of an edge there. In essence, his ability lets him amplify things about himself. Making his sight, hearing and sense of smell better, making himself stronger, faster, more agile are all ways he uses his power almost every day. It’s a useful ability in every sense of the word, but it gives no clue as to who Loki’s immortal parent is. He can eliminate some gods, but he can’t narrow it down enough. Even so, given the chance, he would not trade his ability for any other. For a person in his position and profession, being able to accelerate his healing process is also something that comes in hand quite a bit, couple with another part of his ability that lets him extend his powers to other people through direct physical contact. He can help heal the wounded, and bring people back from the brink of death on the battlefield where no help could otherwise have reached them. For the flip side of his job, problem solving, strategy and diplomacy and other aspects of Loki’s intellect can also be aided by his gift. Because of his ability, Loki can quickly and easily adapt to his environment, heightening the skills that he needs. There is no end to the ways Loki can use his ability, except when it comes to how many of his traits he’s amplifying at a time. He cannot intensify all his skills at once. Three or four at the most, unless he is only amplifying very little things. He can comfortably intensify two senses for long periods of time, and often does. When Loki is with Tai, he raises both his sight and his hearing so that he can relate with his cousin’s synthesia, if only just a tiny bit. Tai is perhaps the most important person in Loki’s life and it bothers him that there are things that he will never be able to help his cousin with, and things that he’ll never fully understand. He wants to be able to be whatever Tai needs him to be, protect him from whatever he needs to be protected from, but even when Tai is sick because his synthesia is overloading his brain and all he can do is curl up in a ball, Loki can’t help him. Partly because of this, Loki can be irritatingly over protective about the aspects of Tai’s life that he can help with. He knows that Tai is a demi-god, too and stuck in this ugly position with no hope for escape and so needs to be exposed to the world to learn about it and understand it like Loki was when he was little, but he tries to hold back as much as possible. Most children aren’t living on the streets at fourteen. Most children don’t have to learn to fight to survive at all, let alone when they are fourteen. But a blade, Loki can protect Tai from, so long as he’s there to see it. There are other things he can’t control as well. Tai’s narcolepsy, his CIPA and his lung cancer especially, Loki can’t fight. He can help heal his cousin when he’s particularly sick, but he doesn’t have the skill yet to make the cancer go away, and he might never. And people will always talk. There will always be somebody who doesn’t like you, somebody who doesn’t approve, and people who will laugh. They’ll see Tai, so sick from his cancer and coughing up blood, and they’ll laugh and tell Loki that its useless: leave the kid, he’ll just slow you down. They’ll laugh at Loki for being so trusting, and they’ll laugh at both of them for being kids, alone, for being demi-gods. They’ll laugh at anything at all. Wherever he hears them talking and laughing, Loki will not ignore them. He’ll turns around and tell the speaker exactly what he thinks of their opinions, or sometimes he’ll just punch them. He will not tolerate these whispers or laughs wherever he finds them. It’s part of his over-protectiveness. He will not allow anyone to speak bad about Tai, though it’s not just Tai. He’ll defend anyone he finds who needs defending just as fiercely. Loki is always ready to jump to their defense, as a guardian, as a stranger or as their friend. Disrespecting a friend is one of the only things that really spark his temper, normally slow to start. Loki is easygoing and level headed most of the time, even when dealing with humans or other teams of demi-gods. He can’t stay mad at people for long, especially Tai. As soon as the bad deed is apologized for and in some cases, the punishment taken, all is forgotten. Perhaps not completely forgiven, depending on the degree of the crime committed, but forgotten. Loki quickly resumes being relaxed and easy-going, his normal state. Because he a demi-god, fighting zombies or monsters every other day, it’s easy to forget that Loki is only 17, but he is. He still likes to joke around and have a good time even if he does have an overblown sense of responsibility. When he does act like a teenager, it’s still easy to pick him out of a crowd, but mostly because of his odd appearance. Each of his traits separately aren’t too strange, but together, they certainly make him stick out, starting with his hair. Loki’s hair is a fine silvery white. Most of the time, it’s mistaken for a pale blond, which is an easy enough mistake to miss. You aren’t likely to find many people in the world born with white hair except for him. His skin, when he doesn’t spend much time in the sun, is the same light color. He does tan when he spends time outside, however. It helps his avoid looking like he’s sick. Because of his ability to heal fast, the amount of scars Loki bears is remarkably small. The only large mark on his skin is his tattoo, given to him by a member of the team he traveled with to cover a nasty-looking scar. It’s on the shoulder of his right arm and shaped like a caduceus in silver ink. His build does not stick out. He’s pretty muscular for a human, but not anymore so than any other demi-god would be from the constant physical training and activity he does. He’s on the tall side of medium in height. But the color of his eyes is one of a kind. For the most part, Loki’s eyes are green, but they have just enough blue mixed into the color to make it look like it could glow and eerie, hazardous color. Loki’s eyes make him stick out, and though he doesn’t mind the color, that is dangerous. If he could change his appearance, using his knowledge of zombies and fighting and most important, camouflage, Loki would have given himself light brown hair and nondescript grey eyes, perhaps the color of the clouds and the sky on a rainy day. All his life, Loki has loved the rain. The sun is wonderful and thunderstorms are exciting, but a gentle rain fall in the evening is his favorite. When it’s raining, everything feels connected and isolated at the same time, like you can be wherever you want to be. It makes you feel free. It sooths Loki and helps him see the good in things because no matter what, the rains will come. It helps him believe that he can be whatever he wants to be or needs to be, especially to help people. Loki knows how to fight and kill. Zombies and demi-gods have died on his blades before. They will again because that is the way one survives now. Kill or be killed. He didn’t have to be taught that the zombies are monsters: from observation, he’s learned what they become, what they are and what they do. Despite that, Loki does not want to treat them with blatant disrespect like he has seen others do. They were once living people who simply died, like everyone will. He certainly does not want to treat the infected like that, though he knows that they will eventually become a zombie. In some cases, depending on how far gone a person is, it is better to kill the infected before they fully become a zombie. Loki knows that. He knows what he does is needed, even if it isn’t nice. Even so, he is always looking for some way to repay the blood that he’s spilled. Being able to accelerate his own healing and the healing of others is something that Loki is able to do, and it’s something that Loki will always be willing to do, even if he’d dead tired and has been using his ability nonstop for days. He will use everything if someone wants him to heal them. That’s the good that he tries to do in the world to make it a better place for himself, for his cousin, for everyone. It’s a goal that he can work on until the day he dies, and Loki knows that. He’s happy that is it, because he won’t ever want to stop doing good, no more than he will ever stop caring for Tai. That’s who he is.
Strength
Shady Stars
Shady Stars
18
daughter of Phobos
god of panic fear, flight and battlefield rout
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Shady is a silent and perceptive demi-god. Due to her father, Phobos, she can fully control and harness her own fear. She has perfected it into a fighting art and is one of the most skilled when it comes to killing anything. Her lack of remorse and addiction to the fear of her dying prey makes it a job she enjoys to a point. She was mistreated as a child so has never known love and is baffled at the thought. Shady is a girl that you will almost never see lose her temper and she is very obedient to The Angel. She will agree to do whatever her superior says without question but will only do so if it is from a high-ranking person. She will often not respond and just does, so when it comes to conversation she clearly lacks. She has beautiful long silver hair but her young appearance both helps and hinders her work because she is often mistaken as a lost child to the humans and demi-gods whom she is asked to kill. Her small form makes it easier to perform acrobatic maneuvers that are trademark for her kills. However her small size can make larger targets more difficult and only needs a small amount of poison or sleep pills to get out of it. She is a honorable girl and will allow a fair fight every time, no kills from behind, mostly to drive fear into the target. Zombies are another matter. She has no honor for them. She will mass murder them without a second thought, like stepping on grass. She has a knack for knowing things about people and things due to her excessive perception and eavesdropping. Respect is earned and she will only fully obey the people who earn hers. The Angel has and Temperance for his kindness. She hates weakness and cannot stand fighting with others that show them. Her sentences almost never consist of more then four words and it often surprises people if she says more than that. Her brother died at the hands of her mother when she went insane and Shady was responsible for killing her in self-defense on accident. She will never talk of her past. She doesn’t really enjoy the company of people because of the way they often look at her. Angel and Temperance being the exception considering they see her without fear in their hearts. She will do anything for the people whom she respects, bullets, knives, zombie bites, anything.
18
daughter of Phobos
god of panic fear, flight and battlefield rout
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Shady is a silent and perceptive demi-god. Due to her father, Phobos, she can fully control and harness her own fear. She has perfected it into a fighting art and is one of the most skilled when it comes to killing anything. Her lack of remorse and addiction to the fear of her dying prey makes it a job she enjoys to a point. She was mistreated as a child so has never known love and is baffled at the thought. Shady is a girl that you will almost never see lose her temper and she is very obedient to The Angel. She will agree to do whatever her superior says without question but will only do so if it is from a high-ranking person. She will often not respond and just does, so when it comes to conversation she clearly lacks. She has beautiful long silver hair but her young appearance both helps and hinders her work because she is often mistaken as a lost child to the humans and demi-gods whom she is asked to kill. Her small form makes it easier to perform acrobatic maneuvers that are trademark for her kills. However her small size can make larger targets more difficult and only needs a small amount of poison or sleep pills to get out of it. She is a honorable girl and will allow a fair fight every time, no kills from behind, mostly to drive fear into the target. Zombies are another matter. She has no honor for them. She will mass murder them without a second thought, like stepping on grass. She has a knack for knowing things about people and things due to her excessive perception and eavesdropping. Respect is earned and she will only fully obey the people who earn hers. The Angel has and Temperance for his kindness. She hates weakness and cannot stand fighting with others that show them. Her sentences almost never consist of more then four words and it often surprises people if she says more than that. Her brother died at the hands of her mother when she went insane and Shady was responsible for killing her in self-defense on accident. She will never talk of her past. She doesn’t really enjoy the company of people because of the way they often look at her. Angel and Temperance being the exception considering they see her without fear in their hearts. She will do anything for the people whom she respects, bullets, knives, zombie bites, anything.
The Hermit
Mabel Eaglefeather
Mabel Eaglefeather
21
daughter of Morpheus
god of sleep
The Hermit
Kin: none (all dead)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
21
daughter of Morpheus
god of sleep
The Hermit
Kin: none (all dead)
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
The Wheel Of Fortune
Everyn Sildare
Everyn Kalokiari Sildere
314 (19)
Hunter of Artemis
daughter of Kronos
the titan-god of time and king of the titans
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Coming soon
314 (19)
Hunter of Artemis
daughter of Kronos
the titan-god of time and king of the titans
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Coming soon
Temperance
Louis Raff
Louis Raff
25
son of Apollo
god of prophecy and oracles, healing, plague and disease, music, song and poetry, archery, and the protection of the young
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Louis is incapable of killing anything. Not that he is bad at it or anything but he doesn’t believe in such a thing in the slightest. He will not put up a fight if it comes to someone trying to kill him however he doesn’t need to. He has befriended Strength and is doubtful that anyone would come after him in the first place. He is a loud-spoken man who says what he wants. He is friendly to his patients and is almost everyone’s friend. His breath-of-fresh-air kind of personality almost makes people question if the apocalypse actually occurred. His brown hair makes it strange that he is a son of Apollo however his mother had the darkest hair imaginable. Due to this Apollo connection, Louis has the ability to sense a person’s health just by touching them. This allows him to immediately know what to treat it with and how bad it is both external and internal. He cannot summon magical energy to heal people and laughs at the thought. Louis is a painter and when he isn’t treating patients, he is drawing. He will often ask people to pose for his sketches and gives them the finished product. As an uncommon trait, he smokes. He used to do it much more before the Zombies hit and only has some stored away. You know he is super stressed out when he lights one and leans against the window. This is a sign that someone he is treating has something he ether is too late to fix or doesn’t have the equipment to do so. He does not take death lightly and can’t stand seeing people kill others. It is this trait that makes him such a good healer because he will not give up on saving anyone. He dresses in a bit of a classy manor and is extremely handsome even with messy hair. He is kind to everyone, even people who kill, because he understands that killing is necessary, even if he will not do it himself. As a gentleman, he is very formal when required to be but in a charming way. He can’t help being this way because his charm is another thing gathered from Apollo. He often can charm frightened patients with the perfect arrangement of words to calm them. Louis Raff is a great person to know.
25
son of Apollo
god of prophecy and oracles, healing, plague and disease, music, song and poetry, archery, and the protection of the young
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Louis is incapable of killing anything. Not that he is bad at it or anything but he doesn’t believe in such a thing in the slightest. He will not put up a fight if it comes to someone trying to kill him however he doesn’t need to. He has befriended Strength and is doubtful that anyone would come after him in the first place. He is a loud-spoken man who says what he wants. He is friendly to his patients and is almost everyone’s friend. His breath-of-fresh-air kind of personality almost makes people question if the apocalypse actually occurred. His brown hair makes it strange that he is a son of Apollo however his mother had the darkest hair imaginable. Due to this Apollo connection, Louis has the ability to sense a person’s health just by touching them. This allows him to immediately know what to treat it with and how bad it is both external and internal. He cannot summon magical energy to heal people and laughs at the thought. Louis is a painter and when he isn’t treating patients, he is drawing. He will often ask people to pose for his sketches and gives them the finished product. As an uncommon trait, he smokes. He used to do it much more before the Zombies hit and only has some stored away. You know he is super stressed out when he lights one and leans against the window. This is a sign that someone he is treating has something he ether is too late to fix or doesn’t have the equipment to do so. He does not take death lightly and can’t stand seeing people kill others. It is this trait that makes him such a good healer because he will not give up on saving anyone. He dresses in a bit of a classy manor and is extremely handsome even with messy hair. He is kind to everyone, even people who kill, because he understands that killing is necessary, even if he will not do it himself. As a gentleman, he is very formal when required to be but in a charming way. He can’t help being this way because his charm is another thing gathered from Apollo. He often can charm frightened patients with the perfect arrangement of words to calm them. Louis Raff is a great person to know.
The Devil
Moonlight Myst
Moonlight Kurayami Myst
18
daughter of Nyx
goddess of the night
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Companion: Nyra (cat)
She has magick-induced silvery-blue hair that used to be blackish-brown, flawlessly pale-white skin, and deepset crimson eyes. She is 5' 9" and weighs 98 lb. Her attire is a black one-sleeved shirt with a black dahlia outlined in a deep purple on the front and a black skirt, this being easy to move around in. She absolutely refuses to wear shoes, seeing them as a hinderance. She keeps to herself mostly and prefers darkness to light. She would be nocturnal but for her insomnia. Once you get to know her, you can see her softer side underneath, but for her to truly show her soft side, you would have to get close to her. When she was little, she and her father were very close until the day she saw him killed right in front of her by a demigod hating human. The human let her live, believing she would be too weak at such a young age to live very long on her own. As soon as the human had turned his back on her to leave, she killed him in retaliation for killing her father. About a week later, she met the shadow cat, Nyra, and quickly befriended the feline monster. She never really minded humans, her father being one, but seeing him killed by one gave her a darker and more cynical veiw of most of them.
18
daughter of Nyx
goddess of the night
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
Companion: Nyra (cat)
She has magick-induced silvery-blue hair that used to be blackish-brown, flawlessly pale-white skin, and deepset crimson eyes. She is 5' 9" and weighs 98 lb. Her attire is a black one-sleeved shirt with a black dahlia outlined in a deep purple on the front and a black skirt, this being easy to move around in. She absolutely refuses to wear shoes, seeing them as a hinderance. She keeps to herself mostly and prefers darkness to light. She would be nocturnal but for her insomnia. Once you get to know her, you can see her softer side underneath, but for her to truly show her soft side, you would have to get close to her. When she was little, she and her father were very close until the day she saw him killed right in front of her by a demigod hating human. The human let her live, believing she would be too weak at such a young age to live very long on her own. As soon as the human had turned his back on her to leave, she killed him in retaliation for killing her father. About a week later, she met the shadow cat, Nyra, and quickly befriended the feline monster. She never really minded humans, her father being one, but seeing him killed by one gave her a darker and more cynical veiw of most of them.
The World
Leo Kluss
Leo Kluss
20
son of Aeolus
god of the winds
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
With emotions as sporadic as the wind currents, Leo is an animated guy in normal conversation. He wears more lose fitting clothes to have full range of motion. His ability to control wind flow is pretty powerful and can knock a full-grown man off his feet with ease. His fighting style is a unique mixture of his katana and the wind. He manipulates airflow to drive his victim into his awaiting blade. He will only take orders from Angel, much like Strength. His personality is funny to watch and he is a very stark opposite to silent Shady. He almost never shuts up and likes to put in his input. He is devoted to his leader and will often cut in to protect him even if he says not to. He considers Angel a god and intends to do everything in his power to preserve his life. He is kind of a clown despite his more serious looking face. His hair is a very light blond that highlights his light grey eyes. He almost always has a stupid grin on his face as he interacts with others but the moment a fight breaks out, he gets much more serious. His flaw is his overprotective streak on Angel. He will get distracted in a fight by ensuring his safety with a glance, leaving him wide open. It is even more difficult if Angel is fighting someone while he fights another. Leo has a dark past that he never speaks of, leaving it to mystery. However, it is hinted that he let down someone that he had wanted to protect. As most other demi-gods, he has no kin and will not accept any other child of Aeolus. He will never leave Angel’s side unless instructed to and sleeps against his door. He is a very light sleeper and will wake at the sound of one hushed footfall. He has amazing reflexes and is a great fighter however his devotion to Angel is too great a flaw to let him be Strength. He is kinda creeped out by the current Strength and will try to avoid her. His jokes are often terrible and out of the blue but this characteristic is also helpful in dark situations where a little humor is needed.
20
son of Aeolus
god of the winds
Kin: n/a
Friends: none
Rivals: none
God-Friends: none
God-Rivals: none
With emotions as sporadic as the wind currents, Leo is an animated guy in normal conversation. He wears more lose fitting clothes to have full range of motion. His ability to control wind flow is pretty powerful and can knock a full-grown man off his feet with ease. His fighting style is a unique mixture of his katana and the wind. He manipulates airflow to drive his victim into his awaiting blade. He will only take orders from Angel, much like Strength. His personality is funny to watch and he is a very stark opposite to silent Shady. He almost never shuts up and likes to put in his input. He is devoted to his leader and will often cut in to protect him even if he says not to. He considers Angel a god and intends to do everything in his power to preserve his life. He is kind of a clown despite his more serious looking face. His hair is a very light blond that highlights his light grey eyes. He almost always has a stupid grin on his face as he interacts with others but the moment a fight breaks out, he gets much more serious. His flaw is his overprotective streak on Angel. He will get distracted in a fight by ensuring his safety with a glance, leaving him wide open. It is even more difficult if Angel is fighting someone while he fights another. Leo has a dark past that he never speaks of, leaving it to mystery. However, it is hinted that he let down someone that he had wanted to protect. As most other demi-gods, he has no kin and will not accept any other child of Aeolus. He will never leave Angel’s side unless instructed to and sleeps against his door. He is a very light sleeper and will wake at the sound of one hushed footfall. He has amazing reflexes and is a great fighter however his devotion to Angel is too great a flaw to let him be Strength. He is kinda creeped out by the current Strength and will try to avoid her. His jokes are often terrible and out of the blue but this characteristic is also helpful in dark situations where a little humor is needed.
The MEDIC: Bevin LeDuke
Bevin LeDuke
14
son of Epione
goddess of taking pain away
Kin: Laden LeDuke (father), Julia LeDuke (step-mother), Kirsten LeDuke (half-sister)
Friends: Oz Blackwood, Raven Roy Vanningh
Rivals: none
God-Friends: Apollo, Aceso
God-Rivals: Asclepius, Panacea and Hygieia
People don’t often see Bevin LeDuke. Not just because his entire life is a joke, mistake, or nonexistent, depending on who you are, but because his presence in the real world seems fragile. See, Bevin’s very existence is an insult to Asclepius, the god medicine and healing, because his goddess wife is Bevin’s mother. Now, sure, the Twelve Olympians hardly value a stable marriage, and always go for the grand and showy, Hera being the only exception. But lesser and minor gods and goddess aren’t so... Dramatic. Which would be why Asclepius has a distinct distaste for his wife’s demigod son. It would be worse, Bevin always rationalizes. It could be Zeus or Ares who had a distinct distaste for him. There is not much Asclepius feelings can translate to damages for the young boy. Besides, he would never feel any of the damages. His mother, Epoine is the goddess of taking pain away. And what does that mean for Bevin? It means he is a fantastic drug. A fantastic piece to own, to experiment on - if you’re natural disposition tilts to the scientific end of the scale. What Bevin can do is take away a person’s feeling of pain. He does not dull or sever the senses or nervous system, or inject a chemical to sooth the pain or fake the brain’s and spinal system’s neuroreceptors into thinking there is no pain. He simply makes any hurt vanish, as though it never exist, as though the concept of pain, real, hard, cold or hot pain, is not life. Like a magician, and the how and why is no less magical. He is a demigod, who’s existence and circumstances of birth has been steeped in magic. Now, what is wonderfully fascinating about Bevin is the umbrella term pain can cover. People, mostly, divide pain into mental and physical pain. But it is all pain. And this is what makes Bevin a drug: he can balance mental pain. Not just dampen the effects of depression, not just stabilize a bipolar disorder, he replaces whatever the body craves, whatever imbalance or incorrect networking of hormones it experiences. If a serial killer’s motive to kill came from a deep physiological pain of social rejection, a touch of Bevin’s hand would calm the person, relax, and sooth. Transform. The ability comes from his hands, the hands of a child yet covered in the scars of extensive studies. Epoine would not fall for any kind of human. Once attracted to the kind on analytical, scientific mind that can preform modern miracles of healing wonder, Epoine had her type pegged in Laden LeDuke. Bevin’s father is near genius status, graduated high school at fifteen, was a licensed doctor of medicine by twenty four, and was employed in an experimental antibiotic/antipsychotic company when he became the attraction of a goddess. How he could have explained fathering a child without saying he really cheating or going into the whole “she was a Greek goddess!” to his wife was never a problem for Laden. Once the affair was over, and Laden had inherited Bevin from Epoine, Bevin became a lab rat. And why? Laden’s personal experimental drug was ready to be tested on humans. Bevin did not exist. Bevin was a nobody. Bevin came with the guarantee he had unique abilities. Unique medical abilities that could be used to transform the medical community. A man with the mind of a scientist could not resist those promises. The situation Epoine left her son in pleased her godly husband enough that divine retribution did not end the baby’s life before it began. Not that in any way that overly excites Bevin these days. Life as a lab rat is... Not pleasant. Boys dream about daddy being a knight protector, playing baseball with him in the park, and laughing conversations over dinner. Bevin had a focused, driven father intent on figuring out his secrets. For twelve long years, Bevin was his father’s experimental properties, prayers unheard by his divine mother. Yes, his entire heritage was explained to him, not that it made the boy feel better. Not that he could not not exist in an emotionless state. Bevin’s ability works on himself as well. He pulls off the emotionless, mentally unstable child look very well. Huge, round purple eyes always set in the locked battle of fight-or-flight stare out at the world with an adults reservations, and a child’s eagerness. Slight, yet of average hight for his age, Bevin is set apart because of the pale, pale skin and grey-purple hair. The purple eye is natural, even though uncommon. But the grey hair is the result of the experiments, as is the vulnerable appearance and usual outlook Bevin has on life. However, there was a god who did hear Bevin, and pitied him for what his minors god had done: Apollo. Apollo sent Oz Blackwood, a son of Hades to rescue Bevin on Christmas day. “It was an epic raid,” Oz will say to any one who questions him with a black look. “I rescued my little brother that day.” Since that day, Bevin and Oz have become inseparable. Oz is the first person who ever showed Bevin love; no wonder a child deprived of such emotions would immediately bond to anyone who showed him kindness. Especially because Bevin is an incredibly sensitive child, who’s fragile self image is based entirely on what other people tell him. It’s not that he does not make decisions for himself or think for himself, it is that if Bevin is ever brave enough to voice how he feels, it takes seconds to destroy him. Naturally, he says little and accepts what he is told. These days, Oz is his mouth piece. And a much kinder mouth piece than ever any in the lab were. As a naturally good person, Bevin is hurt when he sees indifference, can’t accept unkindness and basically would be the person who dies for a stranger without a second thought. Bevin feels most happy and useful when helping people, and his pale little face will totally light up strong emotions. When not put to work, Bevin endless frets about what he could be doing, or be doing better. Giving people, such as Bevin, find it hard to develop a sense of self or ability to define justice, and Bevin grew up in a poor situation to build either quality for him. Consistently, Oz will be binding Bevin’s hands together to prevent the boy from rushing into every situation to help. Intelligent and bright eyed, with the endless scampering and twitching, like the quiet, timid mouse, Bevin has the skills and mind to be very good at his job, despite the young age. Being the Medic is the only position Bevin could ever be. His gift is useless on a battle field, unless you wished him to overdose soldiers on no pain, so hacked off limbs didn’t trouble them. In that regard, Bevin’s power could be very dangerous in the wrong hands, and Bevin would never understand or see what was wrong about the situation. His nature is to give unselfishly, to be exactly what people need so that their pain goes away and Bevin knows he could never change who he is.
14
son of Epione
goddess of taking pain away
Kin: Laden LeDuke (father), Julia LeDuke (step-mother), Kirsten LeDuke (half-sister)
Friends: Oz Blackwood, Raven Roy Vanningh
Rivals: none
God-Friends: Apollo, Aceso
God-Rivals: Asclepius, Panacea and Hygieia
People don’t often see Bevin LeDuke. Not just because his entire life is a joke, mistake, or nonexistent, depending on who you are, but because his presence in the real world seems fragile. See, Bevin’s very existence is an insult to Asclepius, the god medicine and healing, because his goddess wife is Bevin’s mother. Now, sure, the Twelve Olympians hardly value a stable marriage, and always go for the grand and showy, Hera being the only exception. But lesser and minor gods and goddess aren’t so... Dramatic. Which would be why Asclepius has a distinct distaste for his wife’s demigod son. It would be worse, Bevin always rationalizes. It could be Zeus or Ares who had a distinct distaste for him. There is not much Asclepius feelings can translate to damages for the young boy. Besides, he would never feel any of the damages. His mother, Epoine is the goddess of taking pain away. And what does that mean for Bevin? It means he is a fantastic drug. A fantastic piece to own, to experiment on - if you’re natural disposition tilts to the scientific end of the scale. What Bevin can do is take away a person’s feeling of pain. He does not dull or sever the senses or nervous system, or inject a chemical to sooth the pain or fake the brain’s and spinal system’s neuroreceptors into thinking there is no pain. He simply makes any hurt vanish, as though it never exist, as though the concept of pain, real, hard, cold or hot pain, is not life. Like a magician, and the how and why is no less magical. He is a demigod, who’s existence and circumstances of birth has been steeped in magic. Now, what is wonderfully fascinating about Bevin is the umbrella term pain can cover. People, mostly, divide pain into mental and physical pain. But it is all pain. And this is what makes Bevin a drug: he can balance mental pain. Not just dampen the effects of depression, not just stabilize a bipolar disorder, he replaces whatever the body craves, whatever imbalance or incorrect networking of hormones it experiences. If a serial killer’s motive to kill came from a deep physiological pain of social rejection, a touch of Bevin’s hand would calm the person, relax, and sooth. Transform. The ability comes from his hands, the hands of a child yet covered in the scars of extensive studies. Epoine would not fall for any kind of human. Once attracted to the kind on analytical, scientific mind that can preform modern miracles of healing wonder, Epoine had her type pegged in Laden LeDuke. Bevin’s father is near genius status, graduated high school at fifteen, was a licensed doctor of medicine by twenty four, and was employed in an experimental antibiotic/antipsychotic company when he became the attraction of a goddess. How he could have explained fathering a child without saying he really cheating or going into the whole “she was a Greek goddess!” to his wife was never a problem for Laden. Once the affair was over, and Laden had inherited Bevin from Epoine, Bevin became a lab rat. And why? Laden’s personal experimental drug was ready to be tested on humans. Bevin did not exist. Bevin was a nobody. Bevin came with the guarantee he had unique abilities. Unique medical abilities that could be used to transform the medical community. A man with the mind of a scientist could not resist those promises. The situation Epoine left her son in pleased her godly husband enough that divine retribution did not end the baby’s life before it began. Not that in any way that overly excites Bevin these days. Life as a lab rat is... Not pleasant. Boys dream about daddy being a knight protector, playing baseball with him in the park, and laughing conversations over dinner. Bevin had a focused, driven father intent on figuring out his secrets. For twelve long years, Bevin was his father’s experimental properties, prayers unheard by his divine mother. Yes, his entire heritage was explained to him, not that it made the boy feel better. Not that he could not not exist in an emotionless state. Bevin’s ability works on himself as well. He pulls off the emotionless, mentally unstable child look very well. Huge, round purple eyes always set in the locked battle of fight-or-flight stare out at the world with an adults reservations, and a child’s eagerness. Slight, yet of average hight for his age, Bevin is set apart because of the pale, pale skin and grey-purple hair. The purple eye is natural, even though uncommon. But the grey hair is the result of the experiments, as is the vulnerable appearance and usual outlook Bevin has on life. However, there was a god who did hear Bevin, and pitied him for what his minors god had done: Apollo. Apollo sent Oz Blackwood, a son of Hades to rescue Bevin on Christmas day. “It was an epic raid,” Oz will say to any one who questions him with a black look. “I rescued my little brother that day.” Since that day, Bevin and Oz have become inseparable. Oz is the first person who ever showed Bevin love; no wonder a child deprived of such emotions would immediately bond to anyone who showed him kindness. Especially because Bevin is an incredibly sensitive child, who’s fragile self image is based entirely on what other people tell him. It’s not that he does not make decisions for himself or think for himself, it is that if Bevin is ever brave enough to voice how he feels, it takes seconds to destroy him. Naturally, he says little and accepts what he is told. These days, Oz is his mouth piece. And a much kinder mouth piece than ever any in the lab were. As a naturally good person, Bevin is hurt when he sees indifference, can’t accept unkindness and basically would be the person who dies for a stranger without a second thought. Bevin feels most happy and useful when helping people, and his pale little face will totally light up strong emotions. When not put to work, Bevin endless frets about what he could be doing, or be doing better. Giving people, such as Bevin, find it hard to develop a sense of self or ability to define justice, and Bevin grew up in a poor situation to build either quality for him. Consistently, Oz will be binding Bevin’s hands together to prevent the boy from rushing into every situation to help. Intelligent and bright eyed, with the endless scampering and twitching, like the quiet, timid mouse, Bevin has the skills and mind to be very good at his job, despite the young age. Being the Medic is the only position Bevin could ever be. His gift is useless on a battle field, unless you wished him to overdose soldiers on no pain, so hacked off limbs didn’t trouble them. In that regard, Bevin’s power could be very dangerous in the wrong hands, and Bevin would never understand or see what was wrong about the situation. His nature is to give unselfishly, to be exactly what people need so that their pain goes away and Bevin knows he could never change who he is.
The Lieutenant: Raven
Raven Roy Vanningh Son of Hebe Beast Tamer and Stragiten for the team Ninja.
Griffany Tere | The General
Griffany Tere
The General
18
Daughter of Zeus
god of the sky, king of the gods
Some things you can get over, some things you feel bad about but in the end it doesn't matter, some things are necessary and it all evens out, but some things haunt you forever. Some things you never get over and you live with for the rest of your life. You can tell yourself that nobody can tell whats going to happen; the mystery of the future is a part of living, but sometimes that doesn't help. Sometimes nothing does. For the rest of forever, I will know that I sent him to die. I was scared and I made a choice and he died. Nobody can tell me it wasn't my fault, nobody can dispute the evidence. I can't forget it, I can't ever let myself forget him because it'd be for the same reason that I let him die, for my own comfort and safety and peace of mind. Alex was my little brother, my responsibility, my family. The only family that I had. I don't remember my mom; she dies when I was three and Alex was one. We didn't go into the foster system because Zeus, in his infinite power, saw fit to guide me to a hidden temple of Demeter and dump me there. He didn't bother with Alex. Alex wasn't his son. The demigod priestesses at the temple went and found Alex because I wouldn't stop babbling about him. The priestesses raised us for seven years. They taught us about mythology and the gods and what being the daughter of Zeus meant as well as all the regular school stuff. They taught us how to fight, and what we'd need to know to take care of ourselves. As I got older I realized keeping us safe wasn't such an easy task. Somehow they managed to hide out scent from the monsters but it wasn't easy and they still had to fight the occasional one who found us anyway. When I was eleven decided we should leave so Alex and I packed our stuff up, said our goodbyes and hit the road. At first it was fun. We were independent and free and we could do what we wanted. We traveled around, taking odd jobs when we needed to and getting food from other demigods. For a while we traveled with a group of them. It was there that I realized what it meant that my brother was a regular mortal. His only ability was his knowledge. The others looked down on mortals, almost like the divine parents would. I can't say I have any great love for the human populace; they're a bunch of cows, but to me Alex was different. I had to make the other think of Alex as I did so we pretended he was a demigod. He was never anything less that a brother to me, even though our fathers were different. I didn't care if he was less like the arrogate warriors we traveled with that I was. But he did. Alex hated not being the same, he hated not having powers, not being 'as cool' as we were. I think he was more enthused with my powers and the world of the gods than I was. I suppose I can't blame him. If our situations had been switched, I'd probably feel as he did. Alex liked getting to be a demigod, liked getting the respect from the other kids. He was younger than most of them and the priestesses of Demeter had trained us well. Then he came. He looked human, but he wasn't. I don't know what he is but he's still out there and one day I'm going to find him and I'm going to end him. He challenged me, said that he was the enemy of Zeus and as his daughter my enemy as well. I was terrified. Alex wasn't, he was exited, so I told him to go in my place. He didn't have powers, but my challenger would be expecting me, a child of Zeus, not a mortal boy. I thought with that edge and his skills at fighting it'd be enough, so I sent him on his way. And he never came back. I didn't know what to do, so I ran back to the temple of Demeter. The priestesses treated me politely, but not warmly. They knew what I'd done. I could tell they didn't want me there, but I didn't care, I just sat there and vegetated until doomsday struck, until the dead came back to life. Then I had to run. I had to learn how to live again, how to function. I had three hundred more years and no matter how much pain I deserved I couldn't live three hundred years in misery. There was a limit to how much I could torture myself. I learned how to put a front on, how to push the pain to the back of my mind for later, how to be happy again. Somewhere along the way I made peace with the face that Alex wouldn't hate me, that he'd still probably want me to be happy, so I had to try. I learned to be normal again, so nobody would guess anything. The priestesses said it was inappropriate for me to go around moping, forcing my misery out for other people to see and hear and feel, and they were right. I learned a lot about myself, some that I'd forgotten and some that I'd never needed to know what I'd been with Alex. I realized that I could be courageous. When Alex dies because of my cowardice I stopped that part of myself out. I decided that I would never let it hurt somebody else. Fear is good and natural, but it's not more important that any responsibility that I have. With that realization and reserve came power. I have the will to stand against anything now; all I have to do is think of Alex and everybody else counting on me. I learned that I was good leader. It was in my blood and now its in my heart. I can do it naturally. I've never had a greater self purpose so any group that I lend myself to because my life, something that I will give up everything for. I've changed a lot, since I was the silly, lighthearted child who first set out to forge her way with Alex and since I was the cold depressed girl who gave up on life and went to wither away in the temple of Demeter. I'm a different person from both of those people. I'm stronger, smarter, more powerful, braver, calmer and in a way more independent and happy. Because now I know who I am and while I'm doing. I've found my place in a group. My team was in trouble when I first met them. Literally, I watched all but three of them die, dragged away from this life by the restless undead. After that, they needed leadership and I took over. Hazma really helped me, scared me too with that power he has. I'm new but I'm a good leader. I'm strong and smart and I'm a fighter. I may be small, but I've been training and on the move my entire life. I know how to get around my size. For a girl I'm medium height and I have a slim, wiry build. I think I'm eighteen now, but its hard to tell how old any of us are. I could look sixteen for a regular human, or twenty-five. It's the eyes that seal it. I've got big hazel eyes that end up expressing more than I'd like, if you know how to read them. They can convey my anger or joy or sadness. They overflow with tears all too easily. I'd like to think they're strong, that they convey my power, the courage that I cannot ever let go of, but is any of that even important. Here looks aren't important. Nobody cares about my fine features and sharp nose and cute smile. Nobody cares that once upon a time my skin a smooth and pale. Now it's scraped and burnt and dirty. My hair's short now too. It was never long, but when I was young, before I left the temple it used to fall to mid-back, all black and shiny. Now it's barely longer than shoulder length. There is nothing about me that says beauty. This world isn't beautiful, but it's still ours, and no matter how it hurts us, we just have to take it with us and carry on.
The General
18
Daughter of Zeus
god of the sky, king of the gods
Some things you can get over, some things you feel bad about but in the end it doesn't matter, some things are necessary and it all evens out, but some things haunt you forever. Some things you never get over and you live with for the rest of your life. You can tell yourself that nobody can tell whats going to happen; the mystery of the future is a part of living, but sometimes that doesn't help. Sometimes nothing does. For the rest of forever, I will know that I sent him to die. I was scared and I made a choice and he died. Nobody can tell me it wasn't my fault, nobody can dispute the evidence. I can't forget it, I can't ever let myself forget him because it'd be for the same reason that I let him die, for my own comfort and safety and peace of mind. Alex was my little brother, my responsibility, my family. The only family that I had. I don't remember my mom; she dies when I was three and Alex was one. We didn't go into the foster system because Zeus, in his infinite power, saw fit to guide me to a hidden temple of Demeter and dump me there. He didn't bother with Alex. Alex wasn't his son. The demigod priestesses at the temple went and found Alex because I wouldn't stop babbling about him. The priestesses raised us for seven years. They taught us about mythology and the gods and what being the daughter of Zeus meant as well as all the regular school stuff. They taught us how to fight, and what we'd need to know to take care of ourselves. As I got older I realized keeping us safe wasn't such an easy task. Somehow they managed to hide out scent from the monsters but it wasn't easy and they still had to fight the occasional one who found us anyway. When I was eleven decided we should leave so Alex and I packed our stuff up, said our goodbyes and hit the road. At first it was fun. We were independent and free and we could do what we wanted. We traveled around, taking odd jobs when we needed to and getting food from other demigods. For a while we traveled with a group of them. It was there that I realized what it meant that my brother was a regular mortal. His only ability was his knowledge. The others looked down on mortals, almost like the divine parents would. I can't say I have any great love for the human populace; they're a bunch of cows, but to me Alex was different. I had to make the other think of Alex as I did so we pretended he was a demigod. He was never anything less that a brother to me, even though our fathers were different. I didn't care if he was less like the arrogate warriors we traveled with that I was. But he did. Alex hated not being the same, he hated not having powers, not being 'as cool' as we were. I think he was more enthused with my powers and the world of the gods than I was. I suppose I can't blame him. If our situations had been switched, I'd probably feel as he did. Alex liked getting to be a demigod, liked getting the respect from the other kids. He was younger than most of them and the priestesses of Demeter had trained us well. Then he came. He looked human, but he wasn't. I don't know what he is but he's still out there and one day I'm going to find him and I'm going to end him. He challenged me, said that he was the enemy of Zeus and as his daughter my enemy as well. I was terrified. Alex wasn't, he was exited, so I told him to go in my place. He didn't have powers, but my challenger would be expecting me, a child of Zeus, not a mortal boy. I thought with that edge and his skills at fighting it'd be enough, so I sent him on his way. And he never came back. I didn't know what to do, so I ran back to the temple of Demeter. The priestesses treated me politely, but not warmly. They knew what I'd done. I could tell they didn't want me there, but I didn't care, I just sat there and vegetated until doomsday struck, until the dead came back to life. Then I had to run. I had to learn how to live again, how to function. I had three hundred more years and no matter how much pain I deserved I couldn't live three hundred years in misery. There was a limit to how much I could torture myself. I learned how to put a front on, how to push the pain to the back of my mind for later, how to be happy again. Somewhere along the way I made peace with the face that Alex wouldn't hate me, that he'd still probably want me to be happy, so I had to try. I learned to be normal again, so nobody would guess anything. The priestesses said it was inappropriate for me to go around moping, forcing my misery out for other people to see and hear and feel, and they were right. I learned a lot about myself, some that I'd forgotten and some that I'd never needed to know what I'd been with Alex. I realized that I could be courageous. When Alex dies because of my cowardice I stopped that part of myself out. I decided that I would never let it hurt somebody else. Fear is good and natural, but it's not more important that any responsibility that I have. With that realization and reserve came power. I have the will to stand against anything now; all I have to do is think of Alex and everybody else counting on me. I learned that I was good leader. It was in my blood and now its in my heart. I can do it naturally. I've never had a greater self purpose so any group that I lend myself to because my life, something that I will give up everything for. I've changed a lot, since I was the silly, lighthearted child who first set out to forge her way with Alex and since I was the cold depressed girl who gave up on life and went to wither away in the temple of Demeter. I'm a different person from both of those people. I'm stronger, smarter, more powerful, braver, calmer and in a way more independent and happy. Because now I know who I am and while I'm doing. I've found my place in a group. My team was in trouble when I first met them. Literally, I watched all but three of them die, dragged away from this life by the restless undead. After that, they needed leadership and I took over. Hazma really helped me, scared me too with that power he has. I'm new but I'm a good leader. I'm strong and smart and I'm a fighter. I may be small, but I've been training and on the move my entire life. I know how to get around my size. For a girl I'm medium height and I have a slim, wiry build. I think I'm eighteen now, but its hard to tell how old any of us are. I could look sixteen for a regular human, or twenty-five. It's the eyes that seal it. I've got big hazel eyes that end up expressing more than I'd like, if you know how to read them. They can convey my anger or joy or sadness. They overflow with tears all too easily. I'd like to think they're strong, that they convey my power, the courage that I cannot ever let go of, but is any of that even important. Here looks aren't important. Nobody cares about my fine features and sharp nose and cute smile. Nobody cares that once upon a time my skin a smooth and pale. Now it's scraped and burnt and dirty. My hair's short now too. It was never long, but when I was young, before I left the temple it used to fall to mid-back, all black and shiny. Now it's barely longer than shoulder length. There is nothing about me that says beauty. This world isn't beautiful, but it's still ours, and no matter how it hurts us, we just have to take it with us and carry on.
ComMander: Oz Blackwood
Oz Blackwood
23
son of Hades
god of the underworld and the dead
Kin: n/a
Friends: Bevin LeDuke
Rivals: Everyone who doesn't like Bevin
God-Friends: Hades, Apollo, Aceso, Aphrodite
God-Rivals: Persephone, Asclepius, Panacei and Hygieia
coming soon
23
son of Hades
god of the underworld and the dead
Kin: n/a
Friends: Bevin LeDuke
Rivals: Everyone who doesn't like Bevin
God-Friends: Hades, Apollo, Aceso, Aphrodite
God-Rivals: Persephone, Asclepius, Panacei and Hygieia
coming soon